Better to have content released more slowly than content coming out on time but woefully incomplete. Besides, the four month cycle means we get to actually enjoy our gear a little bit instead of having it immediately replaced by the next tier.
Better to have content released more slowly than content coming out on time but woefully incomplete. Besides, the four month cycle means we get to actually enjoy our gear a little bit instead of having it immediately replaced by the next tier.
So uh... Endwalker did not actually release on the 19th of November. It's original release date was supposed to be Nov 23rd with EA to start on Nov 19th. However, that was delayed by 2 weeks and EA was released on Dec 3rd with the official launch date of EW being on Dec 7. And Mid April is probably going to be about April 12th so if that is the case then that is pretty damn close to 4 months on the dot, not 5.
Yes because those 2 pieces of content were the only pieces of content to ever be released. But if we're on point. Boy, I sure did love their several failed attempts at trying to force Diadem down peoples' throats. Despite players making it abundantly clear that they did not like it.
I mean, the original post was to laugh at the fact that someone said that SE is slowing down for polish while those that have been here for a while have seen less and less polish in the game while at the same time we are getting less and less content per patch. Also, that live letter where they wheeled out the big chart to show how much the game has grown was funny. Half of the list was "more dialogue and story", i'm sorry but bragging about a lot of words in a video game is the equivalent of a high school paper that is double spaced and full of padding. Sure, it's a lot of paper but you only have around 7-9 sentences per paper. Some say we are getting quality over quantity but I say we are getting neither.Yes because those 2 pieces of content were the only pieces of content to ever be released. But if we're on point. Boy, I sure did love their several failed attempts at trying to force Diadem down peoples' throats. Despite players making it abundantly clear that they did not like it.
4 months is great, especially coming into this as a newer player. Almost 2 years between expansions means there's time to get caught up.
I joined in summer of 2019. Everything was capped and I had all my EX trial mounts before EW. I spent the first month or so of EW getting all my 10 levels. Now, I'm chiling out and working up the tank achievements and building up a good stash of materia and crafting goods for the next update. I finally have the time to work on my fishing log and can do so at a casual pace. I'm also helping out friends with less free time get caught up.
I've played MMOs for a number of years and I think this is a near perfect schedule for updating content. Where other games have spent a year working on content that most finish in one month, XIV keeps things going at a pace that's good for the players and (more importantly) the developers.
They can slow down for whatever reason they wish, to be frank. As it stands this expansion stands to release the most variety in content. Whether said content actually meets the bar of what players would deem interesting is an entirely different argument. They've had many failed attempts at trying to push content in the past. E.g. Diadem in HW. I don't even want to know how much time and resources they've wasted just trying to force it onto people.I mean, the original post was to laugh at the fact that someone said that SE is slowing down for polish while those that have been here for a while have seen less and less polish in the game while at the same time we are getting less and less content per patch. Also, that live letter where they wheeled out the big chart to show how much the game has grown was funny. Half of the list was "more dialogue and story", i'm sorry but bragging about a lot of words in a video game is the equivalent of a high school paper that is double spaced and full of padding. Sure, it's a lot of paper but you only have around 7-9 sentences per paper. Some say we are getting quality over quantity but I say we are getting neither.
Equally, bragging about the number of dungeons is just as much of a vein effort. Beyond the 1-time experience people encounter with them people then only really grow to treat them as a means to an end for players getting their weekly tome cap for gear upgrades. Given the other areas of content we've seen such as DR/DRS, Dalriada, and Castrum Lacus Litore, Ocean Fishing and Ishgard Restoration, I find it a fairly good trade-off. Depends entirely on the scope of what you actually deem content and what you do not.
The issue with this game isn't really the amount of content have (nor the quality of it, personally - But that's subjective). It's just the simple fact that they've elected to take a route of designing content which for many intents and purposes could be deemed as one off experiences with very little replay value, and the key here is the replay value. There's very little point in them just going far and wide with their content if they cannot nail that down, at the very least.
And as someone who is giving them money for a product I can point out obvious faults, to be frank. At the end of the day, it's their ball so they can do whatever they want with it. People also don't like to play with those that don't listen, ask WoW next door.
You would realistically have a point if the end result gap was actually greater than 2 weeks, but at this point it's arguing for the sake of arguing. Their content release cycle has already been between 112-119 days which puts it just 1-2 weeks behind what their newly announced schedule actually is. That just making a mountain out of a molehill. But hey, that's your prerogative.
If it's going to be something where they elect to take liberties with more and more time, then sure. But as it stands a 2 weeks extension to their schedule is perfectly reasonable. Regardless of your own personal feelings.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.