You're unironically supposed to unsub unless you have a house. This isn't a game designed to make you feel like you have to or even want to play 24/7. And most people want to keep it that way.
You're unironically supposed to unsub unless you have a house. This isn't a game designed to make you feel like you have to or even want to play 24/7. And most people want to keep it that way.
Try play some different games too, doesn't only have to be FFXIV.
LMAO i'm actually hoping for 6 months interval.
Quality over quantity.
OH NO TWO MORE WEEKS, THE END IS NIGH
Finally, I was waiting for the Cancer comment.You are really grasping at straws here mate. We got the AF set early so we'd actually use it, we used it in more dungeons in EW than ShB. I'm sure more people felt better going into the final dungeon and fight in their AF gear than they would in some of the dungeon gear, it just felt better. Again, why are we complaining about a coat, it's a coat. The last "unique" set you mentioned didn't even make sense why we were getting it. At least "here's a coat cause it's cold" makes sense. I swear you have been in a coma and forgot there was a pandemic, there was a shortage of people and technology, Soken was writing music through f*cking CANCER, like c'mon man, give them a break. EW was amazing, no one other than you is sad about a coat and a single dungeon set(btw the lvl 79 set was just a rehash of another set so it's not like it was wildly unique), and 6.1 itself is set to offer a lot in comparison to what we got in ShB. Quality > Quantity.
Regarding all the talk about gear re-use, I've taken the time to compile the data across all four expansions.When Yoshi-P took control of FFXIV in 2010 he did so under one condition; that he would be given complete control over FFXIV to do whatever he thought was necessary to turn it around. Square Enix agreed with one stipulation, that they would retain control over the Mogstation and Mogstation items. In fact, Yoshi-P himself had mentioned a few times about the "scary woman/Empress/Baroness" in charge of the Mogstation on multiple occasions. You can look all this up yourself. So, at the end of the day FFXIV is under the direction of Yoshi-P, and while I am sure he gets paid fairly well, I don't think he is as tyrannical as others point him out to be and isn't out to nickel and dime us all.
How are we getting less than normal? Pretty sure we got exactly the same amount of dungeons and trials we got last expansion on release. In fact, this expansion had hours of more MSQ I believe? More of it being cinematic and voiced over than before? Not to mention the addition of two new jobs that they have to introduce and balance throughout the game in addition to the other 17 jobs that have to be balanced, and adding trusts to every dungeon and some of the trial bosses. The game isn't perfect, the game can be better, but when you complain about a coat, or that the devs aren't doing enough despite what they have to work through, everything else falls on deaf ears.
This is looking at gear from a WAR point of view.
Explanation below the image.
Link if images doesn't load: https://imgur.com/gallery/8JVr3JK
Purple: First time the gear model was used, never used since
Green: First time the gear model was used, later re-used
Blue: Re-used gear, but role-swapped
Yellow: Gear re-used on same role
For the re-used and swapped gear, I've listed the name of the original item.
Not including AF, tome or raiding gear as they even out across the expansions. While HW AF gear was tome2, the expansion did have the crafted Chivalric Coat set that was unique at the time (re-used in 3.05).
This does not look at dye, only gear models.
Based on this, we can see that the amount of new gear models is lowering from expansion to expansion.
![]()
I have something I want to do in the game? I stay subbed.
There is nothing I want to do in the game? I unsub.
Simple as. If you're spending 4 months of sub to do something you can do with 1 month of sub, it's on you.
When a Korean MMORPG has fast-pace content release, it is to make players to play/pay the game more frequently so that their current gear will not become irrelevant, so that they can experience contents as intended difficulty design before they get nerfed into the ground.
Blade and Soul has 5 years of content ahead, and NCWest release these contents pretty fast to catch up with the global release which is always 3 months behind of Korean version. Raids are difficult (and sometimes buggy) on release, then keep getting nerfed until you can just casually take down bosses for weekly rewards. If you never experience these raids on-release, then you will never do again. FOMO plays full effects here.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Depending on releases if you look up patch dates it seems pre-expansion and the X.1 after expansion are usually the longer gaps of 4-5 months so it is currently in line with that. After that they follow to the letter for the most part outside of the covid delayed 5.3 for instance.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.