Quote Originally Posted by Veranolth View Post
Hyperbole.
But they already have a proven track record in this game to back that up. The list that comes to mind instantly:

#1 Housing - The demolition timer added post-release was a classic gotcha trap.

#2 Cash Shop - Originally only had plans to add a few items every so often. Now it is 5-10 items every month or more.

#3 Event items - The first events gave items that you could trade / buy / sell at any time. Now every item is untradable and the only way to get it is a year after the event for $.

The dev team is great but there is no denying SE will do anything that they can to milk this game forever.