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  1. #11
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Meatdawg View Post
    Just because you obtain the "useful" skills from 1-10 or 40-50 doesn't mean you understand how to use them in a group setup. There is nothing hard from 1-50, or that you can't do solo.

    Finding a wolf party at level 40 so 5 hours later you can ding 50 doesn't help the problem either.

    There needs to be way more mid-low level dungeons to encourage small to full parties to group up and play together. (And no I don't mean run it solo on your level 50 one time to get an achievement).

    Content should be level capped, or scaled (50 joins and is scaled to level 30) so that team mechanics are being developed at early levels. Conversely, by your reasoning every player who doesn't possess this "skill" would never succeed until they learned the job better. In reality, most players can beat CC/AV/DH/Ifrit/Moogle after one or two tries with voicechat. Moreover, those players appear "skilled" once they understand the fight.

    I have done a few PUG's to help some people get there AF armor in Darkhold and I have never seen such horrid play by level 50's before. No idea what the concept of "hate" control is, no idea how to dodge or position themselves in mechanics where you cant stand still and spam WS A-B. This isn't a leve... You cant just rush in and spam WS over and over and have a total disregard for your actions.

    Normally they will die in under 10 seconds on ogre while the 3 of us that understand concepts kill it and raise them up. Even explaining the tactics doesn't help.

    This system allows players to create an account today, and have a 50 with full AF by the end of the week who could have spent as little as an hour actually Playing his class. (PL anyone?)

    Then they join and Ifrit/moogle/garuda/darkhold party and are floored that an encounter takes actual skill, attention, patience, teamwork, effort..... and promptly run to the forums to qq about lag (god forbid you prepare for a plume, astral flow, etc), difficulty, class stacking etc etc

    This is my main issue with the game atm
    Get them on voicechat. We do that and it alleviates the problems you are talking about to a large extent. Again, this is a function of familiarity and not actual skill. I've seen great players fail in the same ways when content is new to them.

    If what you are talking about was a function of skill then every top player would succeed immediately which isn't the case. Conversely, every player who didn't grind by your standards would fail until they "learned the job" which is also highly untrue. After one or two tries on voicechat they succeed and appear to be "highly skilled."

    This isn't XI - there is minimal complexity to this game.
    (0)
    Last edited by Yves; 05-17-2012 at 01:05 AM.