
Originally Posted by
Renathras
This is laughably untrue.
EVERY TIME a new competitor came on the scene, rumbles and rumors of "The WoW Killer" and as time went on "THIS time for sure/This time it's different, guys!"
People complained about homogenization, about button bloat, about button pruning, about how the game's best days were behind it (that started as far back as Wrath), and so on and so forth. Each new expansion brought new controversy - "Content's too easy!" "Now content is too hard!", "Kung fu panda?!", "Snorlords of Drowsmore!", "This game is only for Raiders!", "This game is only for dirty casuals!", and on and on it went - and still does. The great irony to me is that WoW's decline hasn't even come from its systems, it's come from irl PR disasters.
WoW was the only game (relatively speaking) in town back when there were few alternatives and it had the vast lion's share of the MMO playerbase. Consequently its troughs were shallower vs its playerbase. When you have 10 million players, 3 million quitting is less than a 3rd vs if you have 2 million players, 3 million quitting would leave you at negative 50% and be a loss of 150%.
FFXIV is not a perfect game - no game is - and they've made decisions I think are bad for the game - like not having an Exploration Zone or any grindy new content to jump in and out working on during downtime or late patch droughts (e.g. ARR/HW Relics OR SB/ShB Exploration Zones), and that shortage of content isn't made up by Criterion (premade) and Deep (premade) Dungeons that don't have the pickup group mentality of Eureka/Bozja or EVEN of ARR/HW Relic grinds, and Island Sanctuary isn't even on the same plane - it's more on the playing field of Ishgard Restoration...which was ALSO better, more pick up/grind in downtime compatible and felt like a big community effort!
But despite all that, I don't think FFXIV is doomed or any of that other nonsense. And plenty of people ARE talking about it. For all the people insisting this community pounce on any criticism of the game, that's not true at all. They don't like hysterical doomsaying or meanspirited attacks on the community of the Devs - if you make a critique and simultaneously bash the community as intolerant, the community is going to be antagonistic...because you did that SECOND part - but it seems to generally respond well to rational critique in neutral tone with workable suggestions. And I think the Devs likely do as well, they're just bad at communicating that.