Do you factor in that different raids unlock at different levels and factor in how many might have only unlocked the crystal tower series to come up with the number of 8.3%?2PM Gmt -3 on Sunday, NA servers, Puppet's Bunker. It is included on roulette, so there's no reason it should take THAT long to find a party. Considering we have 4 series of Alliances so far, 12 raids in total, every raid should have an equal 8.3% chance of showing up in a roulette queue, unless of course someone is exploiting a system mechanic to eliminate some of the possible results.
Meanwhile, in the land of fresh alts and some new peeps...
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.
Life is good when you have a queue time and how people queue to complain about
I'm not denying that ilevel cheese happens because it does. But punishing everyone doing the roulette for the sins of a few by doing things like forcing them to unlock optional content isn't the way to go. Maybe the ilevel idea could work, assuming it's not going to negatively affect people who *aren't* ilevel cheesing.
Experience wise, I'm in the camp with those who aren't seeing an effect that much. When I get CT, there's a new person. When I get Orbonne like I have a lot lately, there's a new person. These are both raid series that are connected to some further story so it makes sense they will show up more. I also get Nier a lot and that's the one I i wish I could block. I hate those raids as much as others here hate seeing CT.
How many times have people gotten a CT raid and not seen the notification for new person? Then take into consideration other players levels. I would like to see my WT raid in the roulette. The rewards aren't really worth queing when you hit 90. But not going to get pouty about it being new people and CT.
Also SE needs to balance the roulette better. While individual encounters can differ. The overall length should not fluctuate more then 5ish mins. So if same group runs every raid if the fastest is 15 mins the slowest should be 20 mins. These are design issues. Not player issues. But if the longest takes 30 with all the same players. That is seriously broken double the time for same content. If you argue that it should be harder. It should be separate then.
I've seen rarely it happen without a new player message. That's not the only legit thing forcing a CT raid however. Below level 60, others not unlocked or trying to farm shb relic stuff will also do it. It's not really feasable to prove any CT run was forced by only ilvl cheese and nothing else.How many times have people gotten a CT raid and not seen the notification for new person? Then take into consideration other players levels. I would like to see my WT raid in the roulette. The rewards aren't really worth queing when you hit 90. But not going to get pouty about it being new people and CT.
Also SE needs to balance the roulette better. While individual encounters can differ. The overall length should not fluctuate more then 5ish mins. So if same group runs every raid if the fastest is 15 mins the slowest should be 20 mins. These are design issues. Not player issues. But if the longest takes 30 with all the same players. That is seriously broken double the time for same content. If you argue that it should be harder. It should be separate then.
If the roulettes can't be locked or given different ilevel requirements dynamically, perhaps an option would be to have separate roulettes at different levels and limit the scaling of the rewards.
e.g. There would be a "Level 50 Alliance Roulette" with an entry requirement of i90, that would give useful EXP while you're in the 50-59 range but capped at that point. Then to keep getting decent EXP you have to move up to the Level 60 roulette which includes both the 50 and 60 roulettes and a requirement of i230 (or whatever Dun Scaith is).
Perhaps only the high-level roulette options would drop endgame tomes, and the others would be poetics only.
Last edited by Iscah; 03-01-2022 at 11:28 AM.
There isn't an exploit here. For the longest time I only had the first two crystal towers unlocked on my character so if I went into alliance raid, I cannot possibly get anything else. There is likely a HUGE amount of the player base who haven't unlocked anything other than what they have had to in order to progress past story content. Mainly because there is never a need or even any indication given to a player that the other alliance raids are even options to unlock.
If you are going for one of the "higher level" ones, then you're going to wait a lot longer simply because you need enough people who have it unlocked who haven't already been pulled into a lower level one with people who only have those unlocked.
The way around that , which has already been suggested is that once you reach 60/70/80/90 your raid roulette daily task, becomes locked again (like expert does) until you unlock and finish the alliance raid for that level tier/expansion completely.There isn't an exploit here. For the longest time I only had the first two crystal towers unlocked on my character so if I went into alliance raid, I cannot possibly get anything else. There is likely a HUGE amount of the player base who haven't unlocked anything other than what they have had to in order to progress past story content. Mainly because there is never a need or even any indication given to a player that the other alliance raids are even options to unlock.
If you are going for one of the "higher level" ones, then you're going to wait a lot longer simply because you need enough people who have it unlocked who haven't already been pulled into a lower level one with people who only have those unlocked.
See now, I want a way to do this in reverse as well as narrow it down so I never get anything from normal raid roulette besides delta or sigmascape 1-3.
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