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  1. #1
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Deceptus View Post
    Sage is basically the model they need to use going forward. Combine things.
    • Tarochloe: Heals target and gives a damage reduction buff on target.
    • Kerachole: Reduces damage and has a regen
    • Physis: Increase heal potency and aoe heals
    • Holos: Aoe Heal and reduce damage taken
    • Peuma: Damage + healing

    Etc Etc Etc. Some of the abilities can be stacked, some can't. That's where the skill comes.

    Imagine if SCH had similar?

    Lustrate: Heals target and reduces damage

    Indom: Aoe heals and increases healing
    Fey Illumination? Protraction? Sacred Soil? Expedient? Every healer has skills with more than one effect (Assize, Earthly Star, Macrocosmos, Asylum, CU, Exaltation...). It's not SGE's prerogative, and speaking of SGE, this job has its fair share of skills that should be combined with something else (or deleted) as they are very underwhelming in their current form (Zoe, Soteria, Rhizomata) so I wouldn't be so quick to treat SGE as the paradigm for healer design.

    Also, the only skills SGE can't stack are Taurochole and Kerachole, and this is only a """problem""" in dungeons and dungeon healing is trivial. There's no skill involved.
    (0)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by rewd View Post
    Also, the only skills SGE can't stack are Taurochole and Kerachole, and this is only a """problem""" in dungeons and dungeon healing is trivial. There's no skill involved.
    You clearly didn't have the same tanks I did while leveling if you think dungeon healing is "trivial". Leveling healing is some of the more active healing in the game.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #3
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    875
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Deceptus View Post
    You clearly didn't have the same tanks I did while leveling if you think dungeon healing is "trivial". Leveling healing is some of the more active healing in the game.
    It's more active for the "wrong" reasons though, because people have no clue what they're doing with their job, while the gear barely meets ilvl requirements.
    (2)

  4. #4
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Deceptus View Post
    You clearly didn't have the same tanks I did while leveling if you think dungeon healing is "trivial". Leveling healing is some of the more active healing in the game.
    This is the "argument" people use when veterans say that healing in this game is easy because damage is scripted, too low and too infrequent. If dungeon healing is not trivial because once in a while you get a bad tank, guess what: just play with bad people in alliance raids, Savage and Ultimate and healing will always be be great and active!

    Yay, we fixed healers!
    (2)