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  1. #1
    Player
    RinaShinomiya's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    308
    Character
    Catherine Shinomiya
    World
    Lich
    Main Class
    Sage Lv 90
    Quote Originally Posted by Yhisa View Post
    U do realise....that legit sage is the baby of scholar and white mage right with heritage of HW dark knight dark arts (eukrasia)


    Im a healer main....and i HATE sage its just sch/whm slapped together with dark arts gimmick
    I see some people keep saying this but how is SGE anything like WHM?
    It's just a SCH with less button bloat and fairy clunk. Considering Sages "Dark Arts" only affects 3 skills, 2 of which you rarely use and not like half your rotation, how is that a negative aspect of the job? If anything Eukrasia is what allows Sage to have instant cast Adlo which is great for mobility.
    (0)

  2. 03-13-2022 07:50 PM
    Reason
    Not going to explain why sage have copy paste lily system as its core mechanic

  3. 03-13-2022 07:56 PM
    Reason
    Cause i can

  4. #4
    Player
    RinaShinomiya's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    308
    Character
    Catherine Shinomiya
    World
    Lich
    Main Class
    Sage Lv 90
    Quote Originally Posted by Yhisa
    Not going to explain why sage have copy paste lily system as its core mechanic. Cause i can
    If you mean Addersgall, that's literally a copy paste of Scholar, not White Mage. White mage's Lily system revolves around the Blood Lily, which Sage doesn't have, without it the gauge has no reason to exist.
    If you mean Addersting then i have no clue how you asses game mechanics but that ain't it.
    (1)

  5. #5
    Player
    rewd's Avatar
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    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by RinaShinomiya View Post
    If you mean Addersgall, that's literally a copy paste of Scholar, not White Mage. White mage's Lily system revolves around the Blood Lily, which Sage doesn't have, without it the gauge has no reason to exist.
    If you mean Addersting then i have no clue how you asses game mechanics but that ain't it.
    They explained that Addersgall is gained over time just like lilies, unlike Aetherflow which is gained every 60s as a full stack. I wouldn't say that lilies "revolve" around the blood lily, as the mechanic is introduced at level 52 and Misery only about 20+ levels later. The lily system works just fine even before you get misery, it's just bland (and still is after Misery). Besides, SGE doesn't have Energy Drain either, so it can't be a "copy paste of Scholar".
    (6)

  6. #6
    Player
    RinaShinomiya's Avatar
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    Aug 2019
    Location
    Gridania
    Posts
    308
    Character
    Catherine Shinomiya
    World
    Lich
    Main Class
    Sage Lv 90
    Quote Originally Posted by rewd View Post
    They explained that Addersgall is gained over time just like lilies, unlike Aetherflow which is gained every 60s as a full stack. I wouldn't say that lilies "revolve" around the blood lily, as the mechanic is introduced at level 52 and Misery only about 20+ levels later. The lily system works just fine even before you get misery, it's just bland (and still is after Misery). Besides, SGE doesn't have Energy Drain either, so it can't be a "copy paste of Scholar".
    "Gained over time" rather than pressing a button on cooldown is just the same idea with different execution. Both Addersgall & Aetherflow generate 3 stacks every 60s. Both systems have the same abilities tied to it except a slightly different execution on 2 of them (and the brain tumor called Energy Drain).
    The lily system on the other hand only really exists because it's meant to feed the blood lily and I don't agree it's fine at 52. It's like unlocking Draw at 52 and Astrodyne & Divination at level 74 & 76. Just not having your core gameplay loop for base game & 2 expansions. Afflatus spells have no reason to exist as a GCD heal if Misery doesn't exist to offset the DPS loss, that's why the system revolves around it and prior to that Afflatus feels pointless and would be better off being a oGCD, which then would be more like SCH's and SGE's job gauges.
    Also you can't really make the argument that "I wouldn't say that lilies "revolve" around the blood lily, as the mechanic is introduced at level 52 and Misery only about 20+ levels later." when most criticism of WHM's design is that the lily system is backloaded way too much and should be introduced in ARR level range, because that's what every other healing job does in this game. None of them leave ARR level range without their main job gauge being fully realized. Same with ED, just because SGE didn't copy a problematic mechanic doesn't mean it's less copy pasty. It's the same system just better executed as it doesn't require a pointless button to be pressed on cooldown and doesn't punish your DPS for healing with it. But that's a pointless discussion with you because i know you love that button like a hostage suffering from Stockholm syndrome.
    (2)

  7. #7
    Player
    rewd's Avatar
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    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by RinaShinomiya View Post
    snip
    Any particular reason you are overthinking this, taking things out of context and going off on a tangent?

    It all started from someone saying that Addersgall works like lilies, which is true. The only difference is that the former is gained every 20s, the latter every 30s. You then said that Addersgall is copy and paste from Aetherflow, but this is objectively false as SCH has the option to convert Aetherflow into damage, which SGE can't do. You can engage in mental gymnastics and say they are the same because, after all, SCH too gains three stacks every 60s, but I'm not sure what you are aiming for with all this useless nitpicking?

    As for the rest (and this includes my reply to Liam too): I didn't say that lilies are a good system. I said it's fine because it has a reason to exist even without Misery. It's a boring and mediocre system (like WHM in its entirety). It's still bad and mediocre with Misery. It would still be mediocre and underwhelming with oGCD lilies, too. Misery was, and is, an afterthought. No more and no less. EW only confirmed this, although it was already obvious. To be fair, the whole system and the job is pretty much an afterthought, which is why my stance on WHM has been just "burn it to the ground and rebuild the job completely".

    What are you trying to express with your AST example? Draw and Divination are independent cooldowns and Astrodyne is irrelevant. If anything, it mirrors the situation with lilies and Misery. You could delete Astrodyne and Misery from the game and not much would change. Cards would still be boring and uninspired yet functional, and lilies would still be mediocre and something that you would want to avoid using. As Liam correctly said: Misery existing changes a system from "hilariously, ridiculously, abominably bad" to "bad". For something around which the whole system allegedly revolves around, this isn't much of a win, is it?

    What's up with the last bit about me allegedly loving Energy Drain? What does this have to do with anything in this discussion? And when did I say I love it? I don't love it nor do I lose my sleep over it. Unless you want to be an awful interlocutor, you shouldn't use hyperboles. You should also stick to the topic of the discussion because your message was hard to read and reply to as you just jump from a bad example to an unrelated topic more than one time.
    (2)

  8. #8
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    658
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by rewd View Post
    It all started from someone saying that Addersgall works like lilies, which is true. The only difference is that the former is gained every 20s, the latter every 30s. You then said that Addersgall is copy and paste from Aetherflow, but this is objectively false as SCH has the option to convert Aetherflow into damage, which SGE can't do. You can engage in mental gymnastics and say they are the same because, after all, SCH too gains three stacks every 60s, but I'm not sure what you are aiming for with all this useless nitpicking?
    Similarities between Lillies and Addersgall:
    -Both resources are generated over time and not even at the same rate

    They dont even use the same heals (Gcd vs oGCD), the heals are not unlocked at similar levels nor have similar effects, they dont reward the player nor work for the mp economy of the job in the same way

    Similarities between Aetherflow and Addersgall:
    -Both are unlocked at lv45
    -Both generate 3 stacks of the resource per minute
    -Both are used for oGCD heals
    -Both have said oGCDs that follow the same pattern of: 1s recast time st ogcd heal (unlocked at lv45), 45s recast time stronger ogcd st heal (unlocked at 62), 15s aoe 100 potency regen heal with mitigation with 30s recast (unlocked at 50 and gets upgraded at lv78), 30s recast aoe burst heal of 400 potency (unlocked at 52)
    -Both have an action unlocked at lv74 with 90s cd that allow for one potential additional stack
    -Both have mp restoration effects attached to them with similar values (20% vs 21% per minute)

    Only difference between both systems is that sage gains it in a passive way and do not have ED leeching it.

    The only "objective" things here is that lillies have much less in common with addersgall in how they work than aetherflow and that addersgall and aetherflow are the most identical core systems two jobs have in the game.
    (0)

  9. #9
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by rewd View Post
    The lily system works just fine even before you get misery, it's just bland (and still is after Misery).
    It really doesn't.

    The Lily system is hilariously, ridiculously, abominably bad before Misery. Afterwards it's just bad.

    They're GCD heals, you lose a full GCD of damage every cast while SGE/SCH gets oGCD's that they can even weave with GCD heals for more burst (granted Adlo clips very slightly). Not only that but while SCH/SGE get their single target version much earlier and their Rapture version at lv52, WHM is stuck waiting 24 more levels for theirs. They don't even get Rapture or Misery in 2 of the Ultimate fights. Solace itself is basically a Swiftcast Cure II every 30 sec. That's all it is, you main class resource, a Swift Cure II once every half a minute. To add insult, you barely even have anything to weave with it. Then finally you get a Swift Medica and a partial refund. No Kera or Soil or anything actually good. A plain Medica.

    It's a joke.
    (13)

  10. #10
    Player
    einschwartz's Avatar
    Join Date
    Mar 2018
    Posts
    387
    Character
    Ein'sf Florr
    World
    Kujata
    Main Class
    Black Mage Lv 90
    For AST:
    Delete Undraw.
    Make Draw and Play the same 1 button as it used to.
    Add more charges to redraw to compensate.

    Delete Crown Play and make it the same button as Minor Arcana.

    In fact, I don't mind if Minor Arcana to be deleted entirely.
    It used to be the skill that changes unwanted cards into Lady/Lord.
    Now there's no interaction with our cards at all. It's just an extra button to press just because...???

    I don't feel like WHM suffers from button bloat.
    SCH could use a little trim but I have no idea.
    (0)

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