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  1. #11
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,825
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by VentVanitas View Post
    We could make Anatman useful or merge Form Shift and Meditate, or we could just go straight to the root of the problem and rework Chakra so we don't have to deal with conundrums like these.
    I'd rather rework Chakra, honestly. TFC spam is not particularly interesting beyond simply hitting it as soon as possible (and knowing the Bootshine and Shadow guarantee procs), and being balanced around it really only offers further penalty for downtime that then requires a bunch of other BS to make up for.

    Imagine if those 3 to all 5 of those buttons --Form Shift, Meditate, Anatman, The Forbidden Chakra, and Enlightenment-- were instead put towards a few oGCD attacks --among which the most powerful or worthwhile per seconds' CD would vary situationally and rotationally-- that could be 'rushed' (CD-skipped) through Chakra or whatever rebranded resource system. That wouldn't have nearly such a downtime issue, as we'd have a larger portion of our kit's potency that scales with time, rather than merely uptime, and it'd give us more to enjoyably press.

    (Removing the need for a Form Shift button merely requires allowing for free form usage at all times and a passive that nonetheless pretty well forces us to rotate as before, such as by granting stacks for the number of different forms used within the last 3 GCDs or debuffing a particular form for the next 2 GCDs after use. Such would actually allow that capacity to have during-uptime implications, especially if we have Blitz and PB contribute to but still not consume said stacks or inflict any such debuffs, and dig deeper into Monk's core free-form identity.)
    (0)
    Last edited by Shurrikhan; 03-13-2022 at 05:37 PM.

  2. #12
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,284
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    They reworked Improvisation into something way more useful... I'm surprised Anatman didn't get a similar treatment. I don't think it needs defensive bonuses like Improv, so yeah I'm on the team that thinks Anatman should just be completely redesigned, perhaps into something that helps with Monk's weird openers.

    SSS also feels kinda meh for what it does... I would buff its bonus to the same speed as a sprint.
    (1)

  3. #13
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    It should definitely have some additional effect over time, or at least more things to preserve; as someone pointed out, since Form Shift can be instantly cast instead to get any attack form that you want, the only unique thing this spell really adds to its already niche waiting-between-boss-phases use is keeping one particular (and already short) attack buff up longer. It needs more… things to keep up, like any riddle or sprint timers.
    (0)

  4. #14
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Giving it a niche support feature is also an option a la DNC's new Improvisation. Gain stacks for a powered up Mantra, or something along those lines. It wouldn't save the skill of course, but it would give it a more distinct purpose at least. As much as I dislike Anatman as a whole, I am the one freak that wants to see MNK play a bit more into the, well, monk side of Monk.

    There are still quite a few useless additions and issues on MNK that I hope get addressed at some point in the future, preferably before 7.0.
    (0)

  5. #15
    Player
    GreysonMidori's Avatar
    Join Date
    Mar 2021
    Posts
    8
    Character
    Greyson Midori
    World
    Behemoth
    Main Class
    Monk Lv 90
    Quote Originally Posted by VentVanitas View Post
    the bigger issue is MNK not having anything to do in between bursts, at least in my opinion.
    What if they gave monk a new gauge ontop of the two they already got, and it builds on auto attacks, so that riddle of wind hastened that auto attack speed. so that every 15 seconds you get to use a weak ogcd, but for riddle of wind you can use three in that 15 seconds.

    that way there's something to do between the 30 and 60 seconds it takes between both bursts in your rotation. If only that it's basically monk's answer to Shoha and Shoha II
    (0)

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