Quote Originally Posted by Ramura_Sono View Post
There is absolutely no reason for Anatman to exist in it's current incarnation with how current monk, and fight design works.
Arguably there was no reason for it to exist in any iteration of Monk since it only existed as a (terrible) counterbalance to them hamstringing Monk's recovery in 5.0 instead of changing how Tornado Kick worked. Its one of the most conceptually rotten skills as far as design goes in the game because it was made as part of an effort to make the job weaker rather than improve it and it really is about as close to an ability being beyond salvaging as you'll get. It definitely should be replaced, especially since Monk already has so many skills for downtime.