Quote Originally Posted by MellowMink View Post
The intention for the ability right now seems to be for keeping your current state and buffs up while you’re waiting for a battle change, such as the period of waiting between both D4S phases where you can’t attack anything; it’s a very niche use, but it does serve its purpose in that regard. I can’t think of when I would want to consistently use it in a normal rotation within an uninterrupted fight though.
Everyone is aware of what Anatman's overly niche use is. It's near absolutely worthless when Form Shift exists. It also doesn't help when most of the transitions you'd actually want to use it for are combo'd with "down for the count" effects or other mechanics.

There is absolutely no reason for Anatman to exist in it's current incarnation with how current monk, and fight design works.

Change it to be a stance effect with no time limit. Refreshes and freezes current form, Disciplined Fist and Leaden Fist timers. Generates a chakra per server tick while not moving. Only falls off with the execution of a weaponskill/ability. Then it's at least somewhat usable during transitions without "down for the count" style effects.

Or just out right remove the thing and replace it with something actually designed for current monk.