Quote Originally Posted by Mapleine View Post
They can revamp ARR until it's blinding in its mediocrity but I will not be able to get any new players interested with a mandatory five JRPGs worth of story before multiplayer kicks in. It's too much.

If people solely want a single player game, they aren't going to settle for a mangled MMO version of one that has such outrageous demands. They will go play a single player game with better graphics, polish and more accessible gameplay.
The people who are only interested in the extreme niche of "newest endgame" are few, and honestly not worth developing around as they will just get bored of the game as soon as the next thing comes along.

Most people who do endgame are long-term players who are indeed interested in other content as well. Moreover, new players seeing "5 JRPGs worth of content" don't necessarily see that as a bad thing- indeed it's a bargain of content for the price of entry.

I would say the vast majority of players realize there's a huge amount of content unlocked at 50, and then every 10 levels..not to mention the huge side content that can be done mostly level-independent once unlocked. Again, I think the only people thinking "omg I have to burn through 5 games just to do this raid" are not the type to retain subscription and therefore not worth SE's time to cater for aside from offering the story skip.