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  1. #1
    Player
    JudgeRAW's Avatar
    Join Date
    Apr 2019
    Posts
    29
    Character
    Bladelord Rictr
    World
    Famfrit
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Still, this game's narrative content is indeed very lengthy but the game strives itself in it as you can tell how almost every piece of it is tied to a story of sorts because FFXIV isnt an MMORPG, its an RPGMMO.
    People are kinda making up their own narratives with this sort of thing, the distinction between FFXIV and other MMOs. The endgame of FFXIV is 2-2.5 years (In the case of Shadowbringers.) That's a long time. People say the design of the game is intentional and that players are allowed to come and go as they please, but the game forces players with houses to log in at least every 45 days just to keep their house. So you at least have to retain a sub 5-6 months out of a year. And here's the final thing. Maybe the game currently isn't focused on keeping players subbed and coming back, but unless the devs see a demand for more content that keeps players engaged over longer periods of time that won't change so IMO its perfect ok for players to want AND ask for more of a priority placed on this.

    I know the game seems very focused on casual players, but casual content is also low investment from both a player perspective and a development perspective. If the game is really as successful as it seems to be and SE is pumping the money in the game it needs than I'd definitely like to see some of that money being used to addressed the early game issues and in making the late game more robust and diverse, especially when it comes to the most engaging content in the game which is raids and other types of battle content. FFXIV IS an MMORPG. The devs call it that, YoshiP calls it, thats what it is.
    (3)
    Last edited by JudgeRAW; 02-23-2022 at 02:50 PM.

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