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  1. #11
    Player
    Louvain's Avatar
    Join Date
    Aug 2016
    Posts
    132
    Character
    Louvain Eventide
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Mandudez View Post
    Ya, the fact that so many communities had to move to discord is very telling on how limited in game communication is in this game. An large increase in size across the board is severely needed.
    This^. Discord is a nice, large alternative, but linkshell messages will always be noticed faster (especially for playstation players, which make up a significant amount of playerbase).

    Quote Originally Posted by Ath192 View Post
    ...

    I am nothing if not bound and determined. Maybe if SE sees that this is something we really, really want, they will prioritize it
    (3)

  2. #12
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,766
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Louvain View Post
    This^. Discord is a nice, large alternative, but linkshell messages will always be noticed faster (especially for playstation players, which make up a significant amount of playerbase).



    I am nothing if not bound and determined. Maybe if SE sees that this is something we really, really want, they will prioritize it
    I’m glad it picked up haha. Third times a charm.
    (0)

  3. #13
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Definitely an increased limit would be a welcome thing. The fewer members a linkshell can hold, the greater the number of linkshells that need to be created to reach the community. That ends up adding to chat spam as more messages need to be created.

    Quote Originally Posted by Mandudez View Post
    We literally have zero size increases since LS's came out. How long do you consider temporary? lol
    YoshiP mentioned around the time that cross world linkshells were added that they had tried to increase same world linkshell limits from 128 to 256 but it caused their internal testing servers to crash. Maybe it's a problem that they're still trying to solve, or something that will be dependent on their future infrastructure upgrades.

    But if same world can handle 128, you would think that cross world should be able to handle the same limit.
    (2)
    Last edited by Jojoya; 03-06-2022 at 10:36 AM.

  4. #14
    Player
    Louvain's Avatar
    Join Date
    Aug 2016
    Posts
    132
    Character
    Louvain Eventide
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Jojoya View Post
    Definitely an increased limit would be a welcome thing. The fewer members a linkshell can hold, the greater the number of linkshells that need to be created to reach the community. That ends up adding to chat spam as more messages need to be created.
    And eventually, the newer linkshells that have to be made are isolated from older ones, which creates a communication gap.
    (2)

  5. #15
    Player
    Louvain's Avatar
    Join Date
    Aug 2016
    Posts
    132
    Character
    Louvain Eventide
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Another week, another bump. My CWL chat spam from relays is not getting any better!
    (2)

  6. #16
    Player
    Louvain's Avatar
    Join Date
    Aug 2016
    Posts
    132
    Character
    Louvain Eventide
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Liveletter was this past weekend and still no word about possible LS size increases, so another bump for the thread it is.
    (0)

  7. #17
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Servers will explode.
    (0)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  8. #18
    Player
    Astyrah's Avatar
    Join Date
    Aug 2016
    Posts
    233
    Character
    Astyrah Varis
    World
    Masamune
    Main Class
    Bard Lv 90
    bump! i agree with the increased CWLS capacities and more slots please. all my local linkshells are just hunt linkshells specific to my server. all my friends and the communities im part of use CWLS when chatting even with people from the same server.
    (1)

  9. #19
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Jojoya View Post
    YoshiP mentioned around the time that cross world linkshells were added that they had tried to increase same world linkshell limits from 128 to 256 but it caused their internal testing servers to crash. Maybe it's a problem that they're still trying to solve, or something that will be dependent on their future infrastructure upgrades.

    But if same world can handle 128, you would think that cross world should be able to handle the same limit.
    I would prefer it if they focused their efforts on increasing cross world linkshell capacity to at least 256, simply because they have more uses than regular linkshells.
    (1)
    Graphics
    MSQ
    Viper

  10. #20
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,756
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Joining in the chorus. Please prioritize this!
    (0)

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