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Hello there! Late last year I received a survey from the dev team for playing for a long time - 8 years! - and within, it asked for feedback regarding what they could do to make the game better. A sentiment I see often in social media platforms is job crystals not being equipped in content after they are available to you and how disliked it is across the board.
A lot of those same people feel, when done purposefully, that it is akin to griefing a party of random people. Those that forget to save it on their gear set usually realize in a dungeon and rectify the issue after they leave/after the dungeon, but if they leave it gives them an unfair 30min leaving penalty if they are not dismissed. Before I continue, I will say I understand there are some that want to do a No Job Stone Challenge and that's fine! However, please go in with a premade party/use party finder to do so, and no, I haven't forgotten you in my suggestion.
Now, something I suggested in my survey, among other things, was a mandatory job stone check to queue for dungeons starting with Brayflox's Longstop - it's the first dungeon you can go to after hitting level 30, and since you can hit lv30 while in Haukke Manor and therefore cannot equip a job stone, Brayflox is the ideal dungeon to begin requiring a job stone. Along with this, make how to get your job stone more obvious - while it does pop up under your MSQ tracker, not everyone looks there or knows to look there if they're a newer player. Putting it in a text box that appears once you hit level 30 and finish your level 30 quest much like it would be once you finish your level 50 job quests and needing to be in HW areas to continue past lv50: "In order to queue for dungeons and trials past level 30, you must have a job stone equipped. To receive your job stone, please talk to (class NPC) to begin the quest to receive your job stone and continue your adventure!" or something similar would make this easier. For when you forget to equip it into a slot and save it to a gear set and try to queue, an error popping up with "Cannot enter (queue). Reason: no job stone equipped." or similar would help in reminding that a stone needs to be equipped in order to continue.
As for those who want to run a No Job Stone Challenge, whether for an entire 1-90 run or "how far can we get in this raid with no job stone" challenges, enable a toggle in the party options, much like enabling an unsynced party or silencing the Echo, and only allow it to be used in a premade party. That way, those who want to see if they can level from 1-90 can still do so with a premade party through PF or friends who want to help out.
I know a lot of people have discussed this, along with the suggestion to auto-equip stones (which is good!) but I feel auto-equipping and having it be a permanent equipped item takes away from those who do want to try to be just a GLD from 1 to 90. If that's the way they want to play, more power to them! However, I do feel that subjecting a group of random people to that sort of challenge is unfair to the 3/7/23 random people in a group who are not expecting it - it is, in fact detrimental to the rest of your group, and you'll likely find yourself on the receiving end of a group dismissal. Hopefully, with this compromise, everyone can be happy and live out their 24 CNJ kills of current raid bosses or becoming a level 90 PGL working with Hamon Holyfist, but also by not making someone feel bad by not having their stone on when queueing for a duty and possibly having to take a 30min penalty if they leave to fix their gear set to have the stone on.
If anyone has any other ideas or a better way to alert players to do this, or any other suggestions, please add them in here!