To start this off, I figured that since the devs have been working on implementing lighting upgrades, now would be the best time to bring up this concern.
Also, the images in this post contain moments from Endwalker cutscenes.
As it is right now, dark-skinned characters really get the short end of the stick in terms of "actually showing up", even in well-lit zones like Il Mheg. The difference in visual clarity (particularly at a distance) is... frankly, a bit egregious. I'm aware that in dark environments, there will inherently be less contrast between darker and lighter tones, but 1) skin is much more reflective than people realize, even more noticeably so on dark skin, 2) people in real life don't suddenly become indistinguishable in dark lighting, and 3) I'm pretty sure players like to be able to actually see their characters in cutscenes... which becomes an issue when Endwalker in particular has several important moments taking place in lower lighting.
Having your Warrior of Light turn into a Cryptid of Light sighting when it's not perfect, direct, midday lighting, while all the pale-skinned Scions have no issues whatsoever... Yeah, it sucks. It honestly feels like dark skin wasn't factored into the equation, and going forward, I'd really like that to be taken into consideration with graphical updates incoming.
These photos are courtesy of a friend and their WoL, so I'd like to thank them for taking pictures for me, since they were able to showcase the issue fairly well!
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