Personally I feel we have plenty of content. The beginning of an expansion is always light. Once we get into further patches, things will ramp up. By the end of ShB, I found it bothersome that I needed to do all three of the 24-man dungeons each week, plus E12! And imagine if I did Savage and Ultimates as well!
PvP is horrible and should just be taken out all together. The only time I did it, I had to be incentivized to do it with Garo. And open world PvP? Whoever invented that should die in a fire. Nothing like going on a fun little mining trip and getting ganked by someone that I probably made angry or just wants to get their lulz on or thinks they can secure the market of a resource! Plus the resources they'd have to put in to make it work in this game...there's a reason why there's a different skill set for PvP than open world. And before you say "they can toggle it on or off," that's yet another system that needs to be put in the game that will take time away from stuff that's actually fun.
The 24-man raids were made to be gear catch-ups. There's no reason to have them come in at the same time as a new 8-man raid. And because the 24-man raids were specifically designed to be easy so that a few people can be dumb and you'll be fine, there's not really a reason to put gear comparable to the 8-mans in it.
You know what I'd like? I'd like them to give us back three dungeons a patch. But I accept that's not possible so that they can fine tune stuff like raids, stuff like Bozja and Eureka, and more stuff just like that! And the only reason I want that is so we can have variety in Expert roulette!
I don't want my story being downgraded because people want the dev team to add everything and two kitchen sinks into each patch. I need my story to keep me happy, let me think about how it's going, and all that. The quests are really engaging, especially the ones added in EW that are giving us a lot of info about the world!