Quote Originally Posted by Caurcas View Post
Why are people so aggressive when one suggest to improve the game in ways that would massive benefit. More raid content (normal, savage, and ultimate) would be a boon and have more replay value than watching an hour long block of cutscenes. Having more difficulties with more varied gear would be a boon more so than an hour long block of cutscenes. Having PvP be a viable option to gear up, and have a great amount of rewards would be a boon greater than an hour long block of cutscenes. Having a 24 man on launch, or the relic available would be better than a narrative most do once.
how is it "aggressive" to say that what got the game here is not what is being suggested. most people have just rejected something which for the game and the direction, is rather ridiculous. pvp centric? thats laughable, pvp in FFxiv is an afterthought, this is about as far as you can get from a pvp centric game and still have pvp in it. if people want pvp, there are other games built around it, with open world pvp in mind, that do it a thousand times better, so could always go play those games.

a majority of people are not here for the pvp.
a majority are not likely here for the raids
a lot of people in end game are likely more interested in a good glam than "varied gear"

the narrative is what the game is known for, in fact most of the Final Fantasy series is. changing that massively is like Ford deciding it could make more money making tricycles for children... it wouldnt work.