I LOVED all the cutscenes towards the end of Endwalker. I mean when the ship takes off for parts unknown and when it returns again...I just sat there in my chair and drank it all in. It was such a treat!
I LOVED all the cutscenes towards the end of Endwalker. I mean when the ship takes off for parts unknown and when it returns again...I just sat there in my chair and drank it all in. It was such a treat!
Then why not just make it a movie instead of a game if story is the only thing that matters?
It's not the only thing that matters. Even single player JRPGs have some gameplay. They have optional areas. They have minigames. But the main part of those games is the narrative. XIV has always been like this, though. They're not really changing much except making the MSQ soloable, or at least almost soloable.
here's the thing, narrative is the content, and it happens once, new dungeons and raids are not content, they are playgrounds to kill time in. You gain no new content by running them over and over again.
Once every few months there is a content patch, with a small amount of quests and story, and every two years you get an expansion. We're all here, waiting for the story to continue, if we get a dozen hours of cutscenes once every couple years, I'd say it's worth it.
Also, keep pvp where it belongs, as an odd "sport" that has no relevance to the game. PVP has destroyed more MMOs than it has ever benefitted.
No narrative in a narrative-driven game? Doesn't make sense.
Everything in the game is influenced by and a part of the story. That includes the music, the bosses, the environments, the things in the background and if you take that away the inspiration and creativity for everything you are doing is lost. All bosses would become square blocks and the particle effects, bereft of a context would all look exactly the same in every fight. No darkness, no sin eaters, that creativity is gone because you don't want a narrative-driven experience.
Since there is no narrative, we have no reason to journey beyond our home city so all bosses that we fight will be in Western La Noscea where Hall of the Novice takes place and they will all be square blocks with different mechanics but the same boring particle effects.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
We spend literally 1 day doing MSQ when a patch comes out. We spend the next 4 months playing.
We spend between 4 days and 2 weeks doing the MSQ when an expansion releases and the next 2 years playing.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
That creates a population of players that play for 1 week then stop. That is what they are catering to, which seems at odds with being an mmo.
I will say this-a lot of the character interactions with the cast of Endwalker were too full of fluff for my liking compared to the more meaningful dialogue of Heavensward/Shadowbringers. This however is an issue with the writing itself, I only hope 7.0 moves on from uwu G'raha Tia loves and supports you!! and Alphinaud's rambling.
Heavensward and Shadowbringers felt a lot better because there were clear dangers present and targets to reach-none of that ridiculous slice of life nonsense that was randomly thrust into various points of Endwalker's msq.
You are welcome to play the endgame for as long as you like-so long as they don't make the mistake of frontloading with crafter and gatherer content there's likely to be plenty of options to try out. It's also ok to be done with the game and take breaks as long as you don't have a house. They do not want this to be the only game you play, in stark contrast to the design philosophy of other mmos.
Last edited by aveyond-dreams; 02-20-2022 at 11:56 AM.
It's a Final Fantasy game.
If you want to play a mindless grinder, I heard Lost Ark does that. Can even swipe your VISA when you get bored, and skip months of grinding.
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