The same job designers who didn't consider Macrocosmos "I Win" were the same ones who made bleeds harsh enough that had sages dumping their CD's.
What did that result in?
Players having their BUFFS not apply because our characters hit the buff max. . . in 2023/2024. We had a period where they had to increase the debuff limit on mobs because players hit the max, and now this.
They literally don't think about this stuff when designing combat and healers