#FFXIVHEALERSTRIKE
- Seraphism is BAD.
- Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
- Give us back Rouse
- Make pet management rewarding.
I found it really amusing when the community memed on Expedience and laughed at it after seeing it, most of them calling it bad and a waste of capstone ability slot. Meanwhile, everyone I was talking to at the time immediately saw how broken it was to have both a 20s mit and a 20s sprint on one ability.
It was really funny to see the community suddenly about-face and call Expedience too good after EW released and they got to use it for themselves.
To be totally fair it was hilariously poorly shownI found it really amusing when the community memed on Expedience and laughed at it after seeing it, most of them calling it bad and a waste of capstone ability slot. Meanwhile, everyone I was talking to at the time immediately saw how broken it was to have both a 20s mit and a 20s sprint on one ability.
It was really funny to see the community suddenly about-face and call Expedience too good after EW released and they got to use it for themselves.
We had no idea initially it had a mitigation, it didn’t look like sprint in the video, instead looking like something around a peleton at best, the lala simply moving out of the AOE at worst and we had no idea it was a 20 second ability rather than a 5/10/15 second one
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Truthfully, I feel like having both the mitigation and movespeed buffs on the same ability kind of defeats the purpose. Mitigation is to reduce incoming damage that presumably cannot be avoided, but movespeed exists to allow the party to avoid damage. You can argue that it's sort of a "if you don't get one, you get the other scenario," but I still don't really like that particular aspect.I found it really amusing when the community memed on Expedience and laughed at it after seeing it, most of them calling it bad and a waste of capstone ability slot. Meanwhile, everyone I was talking to at the time immediately saw how broken it was to have both a 20s mit and a 20s sprint on one ability.
It was really funny to see the community suddenly about-face and call Expedience too good after EW released and they got to use it for themselves.
I think the movespeed buff by itself would've been the perfect thing to replace the attack speed buff on Selene. Eos gives you more healing, allowing you to conserve resources like Aetherflow for damage when your party knows the fight. Selene gives you perhaps the mitigation on one skill and the movespeed on the other, giving your party more room for error on performing mechanics correctly. Two far more balanced faeries when compared to one another rather than what they were before Shadowbringers.
Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.
I meant after the job info all came out. People were still memeing it, saying stuff like "who needs more mitigation?" and "we can just press sprint lol". Then the savage tier came out and we got mechanics like Pinax and Act 2 where both the sprint and the mitigation are useful, then people stopped memeing it and started saying how good it was.To be totally fair it was hilariously poorly shown
We had no idea initially it had a mitigation, it didn’t look like sprint in the video, instead looking like something around a peleton at best, the lala simply moving out of the AOE at worst and we had no idea it was a 20 second ability rather than a 5/10/15 second one
That’s my only dislike about expedient, the fact that it is also mitigation in an expansion based on mitigation and SCH has restrictions on its most prolific mitigation (sacred soil) 9 times out of 10 you press expedient for its mitigation effect and the sprint it just kinda thereTruthfully, I feel like having both the mitigation and movespeed buffs on the same ability kind of defeats the purpose. Mitigation is to reduce incoming damage that presumably cannot be avoided, but movespeed exists to allow the party to avoid damage. You can argue that it's sort of a "if you don't get one, you get the other scenario," but I still don't really like that particular aspect.
I think the movespeed buff by itself would've been the perfect thing to replace the attack speed buff on Selene. Eos gives you more healing, allowing you to conserve resources like Aetherflow for damage when your party knows the fight. Selene gives you perhaps the mitigation on one skill and the movespeed on the other, giving your party more room for error on performing mechanics correctly. Two far more balanced faeries when compared to one another rather than what they were before Shadowbringers.
Like it’s not like sprint is ever not useful bits it’s very rare the occasion you are pressing expedient specifically to generate the sprint over generating extra free mitigation
And to be fair, I do think it can be cool to have one ability with multiple effects where only one of those effects will really apply to a given situation, and a part of the interaction with that skill is choosing which situation to apply it to. That does go alone with some of Scholar's identity of having to make a choice between different things, but I don't think Expedient does that very well specifically because of what you're saying.That’s my only dislike about expedient, the fact that it is also mitigation in an expansion based on mitigation and SCH has restrictions on its most prolific mitigation (sacred soil) 9 times out of 10 you press expedient for its mitigation effect and the sprint it just kinda there
Like it’s not like sprint is ever not useful bits it’s very rare the occasion you are pressing expedient specifically to generate the sprint over generating extra free mitigation
Giving Deployment Tactics the ability to work like Bane when targeting enemies, like how it works in PVP... Now that's a better example of that design element at play. Do you spread barriers on your team, or DOTs on your enemies? In PVE, though, the choice would ultimately cater to the situation a lot more than how it works in PVP, since AOE in PVE is an afterthought at best and not the focus of the combat system.
Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.
Even when Expedient was first shown, I was working on the assumption that it was 10s mit and 10s sprint, and I still tried to say in reddit threads that it'd be busted for any mechanic that requires moving AND unavoidable damage at once. QuickMarch, Heavensfall, Tenstrike Trios, Ultimate Annihilation/Suppression/Aetheric Boom, etc. And the general response I got was, of all things, 'yeh but those are level 70 mechanics, this is a level 90 skill'. Like, ??? what kind of stupid response, IDK why I bothered
For the most part, it is a case of 'use it for mit, sprint is a nice bonus'. I think SE's problem was, when they announced it, they explained it as 'a partywide sprint with mit attached', rather than 'a powerful mit with a unique partywide sprint attached'. The mit half of the move has way more usecases than a sprint does, so putting more focus on that would have probably helped sell the skill to people a bit more at the time
True but then you run into the problem of a 10% mitigation isn’t exactly going to wow anyone
Like objectively mitigation is the strongest aspect of a healers toolkit but it isn’t exactly the most exciting thing to press compared to visible mitigation like spreadlo, the sprint is the more interesting part but is also the less used part
Like I mean if SCH’s 100 skill is another 10% mitigation objectively it will propel SCH into the stratosphere for how powerful it is, but it’s still a relatively uninteresting skill
Uninteresting to some, but for me, another mitigation is very much welcomed. For as long as we're also given new tools and potentially bring back that what was taken away from us to fill in the void and not just spam broil til the next calamity.True but then you run into the problem of a 10% mitigation isn’t exactly going to wow anyone
Like objectively mitigation is the strongest aspect of a healers toolkit but it isn’t exactly the most exciting thing to press compared to visible mitigation like spreadlo, the sprint is the more interesting part but is also the less used part
Like I mean if SCH’s 100 skill is another 10% mitigation objectively it will propel SCH into the stratosphere for how powerful it is, but it’s still a relatively uninteresting skill
#FFXIVHEALERSTRIKE
- Seraphism is BAD.
- Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
- Give us back Rouse
- Make pet management rewarding.
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