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  1. #3021
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,368
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Allegor View Post
    Ngl I straight up forget I have lilybell sometimes because I'm so used to it being disabled, and even then the times I actually need to cast it are scarse.

    I really hope it's not just more healing ogcds though, I'm already running out of space as it is. We could use some pruning instead.
    Lilybell, panhaima and macrocosmos are also just solutions in search of a problem which contributes to them feeling like they aren’t needed in 99% of content even when you do have access to them

    Lilybell’s only real uses are multi hit raidwides amd dot raidwides in instances when you either just burned lily’s or you need to burn them in the near future because otherwise rapture has a higher priority, panhaima is basically either a multi hit raidwide mitigator or a diet kerechole and macrocosmos outside of cheesing P3 is really only useful for something like euldimon eorzea to get its actual unique effect rather than just be “raidwide does 2000 potency so you get 1000 potency heal”

    The level 90 bosses in both casual and high end content tried to make these buttons feel useful considering near every myths boss has a multi hit raidwide and savage is full of bleeds but the buttons still feel like I said; a solution in search of a problem
    (5)

  2. #3022
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    732
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    It is indeed quite frustrating how limited all the lvl 90 skills are even in the content where they are usable. Well, it looks like that we will have probably the job action trailer in late April with a live letter that month and then the media tour info in May.
    (0)

  3. #3023
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Nizzi View Post
    Media Tour in May, lmao
    We get to wait a month before DT to find out we're getting the same healers as 5.0 and 6.0
    It's so over it's unreal
    And they won't have anything specific in that media tour.

    No potencies, no CD's, they're simply going to show of the skills in action with zero context.

    We won't know anything specific until launch day.

    Even if the skills are flat out broken.
    (5)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  4. #3024
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    410
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by Deceptus View Post
    No potencies
    Obviously it will be 10 more potency.
    (1)

  5. #3025
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,334
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by MisterNublet View Post
    Obviously it will be 10 more potency.
    Unless it is SCH we're on about, in which case it will be 5, to make it 300p. Or if we're 'lucky', 15 to make it 310p
    (1)

  6. #3026
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,368
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    Unless it is SCH we're on about, in which case it will be 5, to make it 300p. Or if we're 'lucky', 15 to make it 310p
    You give them too much credit, at best it’ll be 295 and they will drop all the other broils to compensate
    (1)

  7. #3027
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,982
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    You give them too much credit, at best it’ll be 295 and they will drop all the other broils to compensate
    Nah, they're going to spice things up and increase Ruin II by 10 potency instead.
    (1)

  8. #3028
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    732
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Correction on the potency bit. They will show the potency stuff but they are all beta era stuff. For example, in the media tour, Marcocosmos only had the 50 percent of damage received being healed, it didn't have the 200 extra heal potency added to it. But indeed, they are trying to hold the cards of all job changes right up to their chests ever since 5.1.
    (0)

  9. #3029
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Supersnow845 View Post
    You give them too much credit, at best it’ll be 295 and they will drop all the other broils to compensate
    Calm down there Satan

    (1)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  10. #3030
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Deceptus View Post
    Calm down there Satan

    Embrace potency reduced from 180 to 130.

    Energy Drain potency reduced from 100 to 80.

    Broil II Potency reduced from 240 to 230; Broil III Potency reduced from 255 to 245; Broil IV Potency reduced from 295 to 275.

    Biolysis DOT Potency reduced from 70 to 55.

    NEW ACTIONS:

    Level 92: Obligatory DPS Upgrade Attack: Deals damage with a potency of 295.

    Level 92: Biolysis II: Deals damage over time with a potency of 75.

    Level 95: Physick Masterty Trait: Increases the chance to recover critical HP when casting Physick by 50%.

    Level 96: Serendipity: Upgrade of Fey Illumination. Dispels Eos for 20 seconds; resummons her after the effect ends. Increase healing magic potency of all nearby party members by 10% and reduces magic damage taken by 10% for 20 seconds. When party members take magic damage, restores HP to them with a potency of 150.

    Level 98: Quickened Protraction Trait: Decreases the cooldown of Protraction from 60 seconds to 45 seconds.

    Level 100: Pincer Maneuver: Restores HP to self and all party members within 30 yalms with a potency of 600. Recast Pincer Maneuver to then deal damage to a target enemy and all enemies nearby it with a potency of 590 for the first enemy and 40% less for all remaining enemies.

    Please look forward to it.
    (6)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

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