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  1. #2301
    Player

    Join Date
    Apr 2023
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    79
    Quote Originally Posted by MisterNublet View Post
    That is also a problem.

    But the healer role's dps rotation being limited to one DD and one DoT is inexcusable. If I was a game developer, I'd be embarrassed to think that is engaging gameplay.
    Healers are just the first on the cutting block. The tanks are following and very soon most DPS jobs will suffer the same fate (look at SMN)
    (5)

  2. 06-30-2023 02:26 PM

  3. #2302
    Player PetThisMiqo's Avatar
    Join Date
    Jun 2022
    Posts
    56
    Character
    Voidsent Catte
    World
    Maduin
    Main Class
    Conjurer Lv 53
    The completion rates of ultimate are proof that the vast majority of the community are satisfied by the gameplay presented elsewhere. The minority is small yet very loud but that will not change the fact that Square Enix has the statistics to know that they are doing a fantastic job.

    We should in my humble opinion bring down the difficulty of future ultimates or allow players to play through them unsynced. The difficulty is much too high for the average player and the content is being wasted when only a small minority completes them. That same minority raises their fists and voices at Square Enix despite the content being crafted for them. The wider more casual audience would be much more appreciative if given access to this content instead of being gatekept by the hardcore elitists.
    (1)

  4. #2303
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,276
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by PetThisMiqo View Post
    The completion rates of ultimate are proof that the vast majority of the community are satisfied by the gameplay presented elsewhere. The minority is small yet very loud but that will not change the fact that Square Enix has the statistics to know that they are doing a fantastic job.

    We should in my humble opinion bring down the difficulty of future ultimates or allow players to play through them unsynced. The difficulty is much too high for the average player and the content is being wasted when only a small minority completes them. That same minority raises their fists and voices at Square Enix despite the content being crafted for them. The wider more casual audience would be much more appreciative if given access to this content instead of being gatekept by the hardcore elitists.
    Okay, okay, we see you Gai.. I mean "PetThisMiqo". Maybe make a new thought instead of just necroing old stuff?
    (7)

  5. #2304
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,394
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by PetThisMiqo View Post
    The completion rates of ultimate are proof that the vast majority of the community are satisfied by the gameplay presented elsewhere. The minority is small yet very loud but that will not change the fact that Square Enix has the statistics to know that they are doing a fantastic job.

    We should in my humble opinion bring down the difficulty of future ultimates or allow players to play through them unsynced. The difficulty is much too high for the average player and the content is being wasted when only a small minority completes them. That same minority raises their fists and voices at Square Enix despite the content being crafted for them. The wider more casual audience would be much more appreciative if given access to this content instead of being gatekept by the hardcore elitists.
    Well this is certainly one of the takes of all time
    (8)

  6. #2305
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    I think the difficulty of all content should gradually be scaled up until people with room temperature IQ are no longer capable of playing the game.
    (4)

  7. #2306
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    597
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by MisterNublet View Post
    That is also a problem.

    But the healer role's dps rotation being limited to one DD and one DoT is inexcusable. If I was a game developer, I'd be embarrassed to think that is engaging gameplay.
    Your not wrong. Is why I miss old astro- i felt the card system and changing with either Shield or Healer was really cool play style
    (3)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

  8. #2307
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by PetThisMiqo View Post
    The completion rates of ultimate are proof that the vast majority of the community are satisfied by the gameplay presented elsewhere. The minority is small yet very loud but that will not change the fact that Square Enix has the statistics to know that they are doing a fantastic job.
    Correction. People play the story and then leave for like 2 years because the rest is not engaging enough once you've experienced the last cutscene. I don't see why we can't have both. What does a single player MSQ enjoyer care if optional content requires pressing 1 2 3 *and* 4? Yet we all have to play with homogenous jobs for some reason. To be fair, the homogeneity only comes because raiders would otherwise pop a coronary but the point still stands. lol
    (2)

  9. #2308
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,133
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    I like that everyone is absolutely incensed at Yoshi-P telling them to play more difficult content, then when someone disagrees with them it constantly goes to ‘but have you done [high level content]’

    Yoshi-P literally hit forumers over the head…with their own hammer
    (1)

  10. #2309
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,394
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Connor View Post
    I like that everyone is absolutely incensed at Yoshi-P telling them to play more difficult content, then when someone disagrees with them it constantly goes to ‘but have you done [high level content]’

    Yoshi-P literally hit forumers over the head…with their own hammer
    Except there is no logical problem there

    If you want to be engaged as a healer you need to do hard content

    We want all content to be engaging on healer, yoshi told us to take a hike

    Still doesn’t change the fact that healing is only engaging on hard content
    (13)

  11. #2310
    Player
    Aldath's Avatar
    Join Date
    Jul 2023
    Posts
    224
    Character
    Ghael Rehw-setlas
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Supersnow845 View Post
    Except there is no logical problem there

    If you want to be engaged as a healer you need to do hard content

    We want all content to be engaging on healer, yoshi told us to take a hike

    Still doesn’t change the fact that healing is only engaging on hard content
    What is considered engaging healer gameplay though? I started playing AST to have a leveled healing role not long ago, took it to 60, and I haven't found issue with feeling I'm necessary in Normal content. I like healing/buffing the party and saving it from otherwise bad situations. The average player NEEDS a healer for Normals/Extremes.

    Ironically, as far as I understand, it's Ultimates where Healers end up being booted in order to clear things faster, since High End content incentivases avoidance and pixel perfect gameplay since one mistake means a wipe. Your role as a healer doesn't matters because you can't turn the encounter around.
    (0)

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