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  1. #1
    Player
    Menriq's Avatar
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    Aug 2013
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    583
    Character
    Meridia Astra
    World
    Maduin
    Main Class
    Bard Lv 100
    Quote Originally Posted by WaxSw View Post
    you can't heal an enemy to death.
    No, but I think that would be a fun mechanic that WoW has done a few times where you have to heal an NPC to full to complete the encounter. The healers do the majority of healing, but the other jobs get an extra action button to help with.
    (1)

  2. #2
    Player
    Maltothoris's Avatar
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    Jul 2015
    Posts
    736
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Menriq View Post
    No, but I think that would be a fun mechanic that WoW has done a few times where you have to heal an NPC to full to complete the encounter. The healers do the majority of healing, but the other jobs get an extra action button to help with.
    Thing is they took away one of the few examples of that when they were reworking dungeons for trusts. Remember in the Aery you had to keep Estinien alive while he was surviving damage during the whole add phase of Nidhogg. Now that part is gone, and now we only have to two instances where you can heal enemeies to death in Shinryu ex with the dragon heads and DRS with the ghosts after the second boss.

    Again I will just say this that Yoshi-P and his team are fools when it comes to healers.

    It may be harsh what I'm saying but let's look at the history.

    First we have the conception of astro from the start of heavensward or rather the middle part because I've had trouble looking for it but I remember hearing that the creation of Astro didn't happen until halfway through development of heavensward. We also saw the mess that happened for all the expansion and this brings out reddit post from an old healer main and how SE really just went overboard with the 3.4 astro buffs. https://www.reddit.com/r/ffxiv/comme...xt_of_endgame/

    I'm disappointed because S-E relies too heavily numbers buffs. Ability X potency is now increased. Ability Y's duration is now extended. Ability Z's cooldown is now reduced. These buffs are lazy, sloppy, and boring. They often fail to address the issues.
    Then we had the first iteration of lilies in stormblood and look at the massive backlash they got for that. https://www.youtube.com/live/XIrfV_7kFSs?si=Iuq_6U1yGR9UFa2K here was the e3 2017 and he really can't comprehend it. It's at about 5 hours 30 minutes that he is talking about white mage and he doesn't even go into the rationale of why they went with lilies as they were. I know what he is trying to say in that we needed to give it a try but we already had a testrun with what Astro old spear effect was with cdr and that it didn't really work.

    We also had the media tour with shadowbringers and all these interviews and very few healer questions. https://www.reddit.com/r/ffxiv/comme...h_yoshida_bit/
    (6)
    Last edited by Maltothoris; 01-01-2024 at 01:15 PM.

  3. #3
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,338
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Maltothoris View Post
    Then we had the first iteration of lilies in stormblood and look at the massive backlash they got for that. https://www.youtube.com/watch?v=XIrfV_7kFSs here was the e3 2017 and he really can't comprehend it. It's at about 5 hours 30 minutes that he is talking about white mage and he doesn't even go into the rationale of why they went with lilies as they were. I know what he is trying to say in that we needed to give it a try but we already had a testrun with what Astro old spear effect was with cdr and that it didn't really work.
    This clip, with the context we have now of 'actually, the players were right, it WAS bad design, and had to be completely changed two years later' is hilarious and sad in equal measure. 'Calm down and give it a try before you criticize it, you might be missing key information on how it works if you judge it without trying it first' does not cut it in a game where we can math out our potency output perfectly (due to the relative simplicity of how skill potencies work compared to other MMOs)
    (5)

  4. #4
    Player
    ty_taurus's Avatar
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    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Maltothoris View Post
    Then we had the first iteration of lilies in stormblood and look at the massive backlash they got for that. https://www.youtube.com/watch?v=XIrfV_7kFSs here was the e3 2017 and he really can't comprehend it. It's at about 5 hours 30 minutes that he is talking about white mage and he doesn't even go into the rationale of why they went with lilies as they were. I know what he is trying to say in that we needed to give it a try but we already had a testrun with what Astro old spear effect was with cdr and that it didn't really work.[/URL]
    As a little aside, a cool thing you can do if you want to share a particular part of especially a long video is if you pause the video at the moment where you want someone to start watching, and go to "share," there's a checkbox at the bottom of the window that lets you start the video link at the particular moment that you're in for that video, and the link you share will then start whomever clicks it at that exact moment. It's not that important, but it's a feature I really took advantage of when I learned about it. I find it super helpful especially at work when sharing video references of things we might be talking about.
    (3)

  5. #5
    Player
    ty_taurus's Avatar
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    Sep 2013
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    Limsa Lominsa
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    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Striker44 View Post
    I was just pointing out that someone was trying to claim the devs were going back on their word to not diminish the "core" aspect of classes, and then using removal of dps spells from a healer as "proof." It's not a comment at all about the larger question of roles, just commenting that the example given was flawed.
    Except it’s not flawed. “Flawed” would be pretending you have any idea what Scholar’s identity was for the first 6 years of its existence when you’ve haven’t even leveled Scholar until 2021, barely a few months before Endwalker began.
    (16)

  6. #6
    Player
    Maltothoris's Avatar
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    Jul 2015
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    736
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    I made the edit to go to the point where he started talking about White Mage during e3 2017 but doing a separate one here cause let's not forget about the endwalker media tour and I will never stop bringing this part up but there was also the fact that SGE took 6 months to develop even though they said that early one it was decided that one of the new classes was going to be a healer.
    (2)

  7. #7
    Player
    OdinelStarrei's Avatar
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    Apr 2019
    Location
    Ishgard
    Posts
    363
    Character
    Odinel Starrei
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Striker44 View Post
    Which is what I was pointing out...if you're going to make the argument about healers, focus on the healing parts, not DPS.

    For what it's worth, though, I'm someone who loves the current incarnation of SCH. Each of the healers are still decidedly unique, but they have enough in common that it's not unreasonable for folks with limited time on their hands to try each one out without being overwhelmed. It's let me see that for me, SCH is now my #1 healer instead of being tied with WHM.
    It's no wonder people constantly feel misrepresented, dismissed, and ignored when posts like this are made on such a regular basis.

    Extensive control and cooperation with your fairy? Dot based gameplay building off the foundation of Arcanist? Synergistic and forward planning that goes beyond a spreadlos and a recit excog on the MT? Actual tradeoffs with the job's secondary major mechanic of Aetherflow that is integrated into the kit properly. Having a job gauge that actually makes sense?

    Obviously none of that gameplay that was removed mattered, when what was REALLY important was Adlos and Succors, the make HP go up buttons.

    With my three jobs and six children, I can't be asked for any more than that. And screw the people who did, they're minorities and don't matter. Glad they can't have fun anymore. I don't want be overwhelmed with "depth" and "interesting interactions" within the job suite. I need other people's fun dragged down so I can have fun. It's not fair to me.
    (18)

  8. #8
    Player
    Rein_eon_Osborne's Avatar
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    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,867
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Imagine my surprise when that one kid from post-ShB MSQ asks my WoL how he gets so strong & in my NG+ I just answered it my mind: Broiltherismitten!!!

    Great design btw!! /s
    (5)

  9. #9
    Player
    Aravell's Avatar
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    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,991
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    Imagine my surprise when that one kid from post-ShB MSQ asks my WoL how he gets so strong & in my NG+ I just answered it my mind: Broiltherismitten!!!

    Great design btw!! /s
    "How did you get so strong?"

    "Well, I keep flinging some sparkly crystals around and do almost as much damage as an angry person with a large axe."
    (4)

  10. #10
    Player
    Maltothoris's Avatar
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    Jul 2015
    Posts
    736
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Of course lets not forget the while Abyssos debacle with this

    Q2: For Savage this time there seems to be a serious lack of healer participation going on. My question is that are you aware of the reason and is there anything you will reflect on, and if any are there plans to address this issue (that is within the means and intention of the dev team), and if there is, may I know the plan to address the issue? (edited)

    YoshiP: (Super long paused followed by hmmmmmmmmmmmmmmm.........) things to reflect on......things to reflect on? I did see something written on Matome (Summary) sites, something about "Green river"※......Hmmmm? (another long pause) ...n...nothing much I can say about that... But we also have situations where there are lack of tank participations and this seems to depend on the timing and situation...(another long pause) If I have to make a comment about it, I think the reason would be because it's a high difficulty content, and there are other factors which contributed to this issue....this is hard to answer, I mean there's also the request we got that asks us to create more situations that require healers to heal, among other things that is asked of us as well...(another long pause) So in this case, in some circumstances due to certain wall that caused deviation (bias?) to occur, and this is definitely a possibility after operating this game for a long while, but as for the state of healers right now, I think it's just an extremely...I mean this simply is due to the healer population in general as well as the population of raiders participating in this tier...but if I have to say anything about this matter what I am able to say at this point is "give healers a try", and that's what I want to convey, since this is a game where you can be multiple roles, and if you're playing in a completely different role you'll definitely find something interesting in doing so....hmmm...well we will need to observe the situation a little more...yeah.

    ※ - A meme referring to "Healer slots being so open and available in PF due to so little healers willing to join recruitment". There's also a DPS equivalent of such meme, called "Red River", where the excessive amount of DPS slots open for Ranged role. The "Red River" meme usually applies to
    Q7: This is a question regarding the fourth floor of Savage (P8S), the Savage content, which includes the DPS check required, is definitely a challenging content, the healing check for the second half of this battle was really tight and compared to Dragonsong Reprise (DSR), I feel that there are certain parts in the second half of the battle contains healing check that is required which is comparable to what Ultimate would require, personally I welcome the increase in healing intensity but it causes the parties to be lack of healers when it comes to PF recruitment (be it progging or weekly clears) so I wonder what is your thoughts and opinion on the matter? (edited)

    YoshiP: Ok I mean as I said before (and this happened before), if I give an answer to one question, it won't work on the other one (for some reason). Ok, we are told that (healers) are free, which is why healers tend to focus on firepower instead, and we should give healers more situations where they need to heal, and we increased the healing work required here...well I mean for the entire expansion and we did it but as expected this happens....so what are we supposed to do now hahaha...oh god if any I should be the one trying to discuss with you guys here. Aaaaaaahhh I mean yeah I knew this will definitely happen (long sigh). Well I mean I thought we've achieved quite a good balance here....(long ponder), Well yeah I mean if I have to start decreasing the difficulty and I'll get comments that it's too lax (laughs). Well I will need data...either way we did indeed increase the intensity for sure, although this was the balance that was asked of us......I mean this is personal disparity, yeah, there are healers who are completely fine with this tuning, and there are other healers who would go "this is too hard I can't do this".
    Yeah I apologize but please allow us to continue ponder on this matter and find out what is best and this is what we can do here.

    He seems to know that by making this tier heal intensive he's definitely going to get people swarming at him about it lol
    The reason I bring this up is that is all those long pauses. I bolded everything he said and not the questions or the little asides that the translator brought up.
    (6)
    Last edited by Maltothoris; 01-03-2024 at 03:31 PM.

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