Anyway, it's been fun but ultimately pointless. I'm going back to play the game. I hope you people get whatever it is you want.
Healing in ShB and EW is significantly different than past expansions due to the heal ability bloat. You never have to touch your GCD heals, which would be harder to use. Even down to how fights are designed, every instance of damage is predictable, so mitigation is favored more than healing. Healers don't even get the full responsibility of mitigation. Given this, I have to say that the healing challenge is much simpler than before.
Also, the average player is hardly going to be effected by what I'm asking for. Using your heals correctly is the skill floor for healers. I'm not asking for that to change. I want the skill ceiling to rise higher via more damage buttons. Could be Aero III + Fluid Aura, Miasma + Shadowflare, whatever. The average player is going to be busier healing their party than paying attention to their rotation, right? More damage buttons won't change that.
This is the suggestion? Not wearing the gear you earn in Savage and not using the abilities we're given by the game will make it fun? While we're still mashing Glare for 70% of the fight? Don't you see the problem with that? No other role has to limit themselves to feel challenged or engaged, because otherwise they'd be trolling their team (tanks removing mitigation or DPS removing attacks). It's only healers...
This is one of the most disingenuous arguments I've ever heard on this forum, and I've seen some doozies, let me tell you. I just... oh my word there's just so much to unpack in this one post.
I've cleared several of the fights in the current raid setting of Pandaemonium with PF. I've cleared 1-7 with statics of varying skill level. The experience *does not magically become more fun* either way. In fact, healing the current tier is probably the least fun I've ever had as a healer in this game, and it's not because the fights are hard (they're not particularly hard at all, haven't cleared 8 yet because I'm super behind). In ALL of them, I'm solving the problem of damage with an OGCD use here or there and then spamming dosis over and over, at least when things are going well. Things not going well? Okay, a couple of GCDs I shouldn't have had to use but whatever I'll put trying to guarantee the clear over my own damage numbers, but then it's right back to dosis spam. I've played since ARR, but this is the first time I've done a savage raid tier from the first fight through current patch level, so no, I haven't spent "hundreds of hours too much into a specific role" and in fact back in Eden I split my time between DPS and healer. Healing just *isn't all that engaging or fun*.
Now, on to the rest of your awful post.
"You won't play any other roles"
Maybe because the game doesn't really support this unless you've been raiding every week and getting drops for alt jobs? Not to mention people in statics don't always have the option of switching their roles around.
"You won't go in under-geared"
Excuse me? One of the entire purposes of doing savage is for the gear, and the entire design philosophy of this game's combat is doing as much damage as you can, regardless of which role you're in. You wouldn't ask a DPS player to remove their gear, or else you risk not meeting enrage timers. You wouldn't ask a tank to go in undergeared because it actively makes life more difficult for the rest of the party. Why would you ask healers to go in undergeared? The fact that you'd even think to suggest such a thing should speak volumes in itself of the state of healers.
"You won't take OP skills off your bars"
Again, excuse me??? What... what kind of insane take is this? Yeah, just don't use half your job's features, guys, it'll make the game so much more engaging! :^)
Bro I think you're the one who's actually out of touch.
This tier has been the most unfun for me in terms of healing. I've healed a bit in Eden's second and third tiers, I healed all of Pandaemonium's first tier and up to 7 in the current tier. This tier has been so mind bogglingly frustrating and boring at the same time. It's just not fun, I don't like the fights, they're not hard by any means, they're just not fun. Healing them is just flat out boring.
here is the thing. I have taken a year a break from this. some may take shorter breaks When i did not find it fun. And i came back as you can see. the reason why i left are still here. No matter how many times they say if you want to provide feed back come to the forums. I have done that several times. Every time they offer question to be asked during live letters i post in there.
The fact that over the years and expansions they just making thing less interesting. I feel like that they do not know the player base like they think they do . For instance take take this title of this post. If you want challenging content do ultimate. Alright cool if those want something challenging to heal then ultimate however https://www.youtube.com/watch?v=Jh9r53b6q_c. someone solo healed it. Yes its just people can do it and most likely it took practice to do, but however Yoshi himself was said that statement with a straight face. If this was the case it should not be possible
With the current design even in ultimate its not "challenging" for healers. Now from my understanding this teir was bit better for healers (correct me if im wrong)
From what you say in general you might want to sit back and really ask questions before jumping in. just to sum it the current design isn't engaging enough. You saying the it could be healer anxiety could be but however i argue that to combat that is for them to practice on it , the more you understand it. Take this for instance when they had to test the role out they actually swapped the veteran healer test with a new one. And this will lead your other point about player average skill. New players or people new to the role will be in that bracket but however back to my statement practice
Ill give that the forum does not represent the player base but however what yoshi always say come to the fourms for feedback
Last edited by Axxion; 11-28-2022 at 10:37 AM.
for a year, would you rather be secretly filmed at random moments and have the footage uploaded to your social media or loose $100 when ever you said a curse word?
Was....the best MMO, THEN.....
......but even then, XIV was never a respected MMO like their last one. XIV is viewed as a theme park by hardcore mmo players. It is something you can jump into, but nothing to stay for.
Like a chick with a nice body and zero personality.
WoW was always the King. 2 years of increased sales will never make up that type of ground. We are talking nearly 2 decades...older than some here maybe.
Saying that, don't plan on playing Dragonflight, because I could never really get into WoW.
Imo, the XIV craze is nearly over. All the streamers who wanted to get buzz from XIV got their fill. WoW is back to being the most watched mmo, with Lost Ark always somehow being the 2nd......
XIV is back to doing free logins, and perhaps overestimated their popularity with desolate servers.........
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