It’s also interesting that she did another video on just the job design in general just recently as well.
Just way too much oversimplification going with the game in general.
It’s also interesting that she did another video on just the job design in general just recently as well.
Just way too much oversimplification going with the game in general.
Sometimes I wonder whether or not the oversimplification is just that, or if it's actually just thoughtlessness. After all, despite claiming simplification, we do have an overabundance of buttons to press, at least regarding healers. It kinda just feels like we're being given things (actions) so that we "keep quiet," rather than we're being given tools that would serve a particular purpose.
A lot of the new heal buttons could have easily been a trait upgrade instead of an entire new button. I feel like each healer could be fine with just 6 heal buttons with the way this game is going. For me personally, AST has been the only healer for awhile to get interesting heal abilities… but still a good chunk of them could be combined into one if they want to cut down.
All you healers are wrong. Yoshi P has spoken. Stop criticizing our flawless game. Just because you think healing is boring doesn't mean it is easy for every one else. Go do ultimate.
Hard does not = fun, in this case healing may be hard for others but it can still be boring as all sin. I find healing easy, even on high tier things like savage its about learning WHEN to heal, and once you learn that it morphs into the 1 button spam until you need to pop whatever heal or cd.
FFXIV has the perfect setup to fully embrace the Offensive support gameplay where sustain healing is not a thing and instead the gameplay hinges on properly balancing healing with dealing damage. But the relationship between these two aspects of healer kits is barely develloped. Only two healers truly have some sort of system that offer some sort of relationship between the two and they are both rather unsatisfying: WHM's lillies and SGE Addersgall.
WHM, using lillies gives you access to a big flashy attack. Unfortunately said ability results in a DPS loss over your regular nuke, so unless you're in a very specific movement heavy situation you're better of spamming your Glare and healing using your oGCD abilities. WHM don't want to interact with their lilies at all as they are punished for it.
SGE, using your single target heal, gives you access to a big flashy attack. Unfortunately said ability results in a DPS loss over your regular nuke, so unless you're in a very specific movement heavy situation you're better of spamming your Dosis and healing using your plentiful oGCD abilities. That being said, at least Toxicon II is DPS neutral, something WHM can't say about Afflatus Misery.
Toxicon II is not DPS neutral in most situations. It takes one GCD to place the shield and another to use toxicon. Resulting in it dealing the equivalent of half of Dosis's potency, and only at level 82 and higher (below that it deals even less due to having less potency than dosis). It's also a loss in AOE following the same principles. The only way it could be considered DPS neutral is if those stacks were gained from downtime, but that's clearly not what the devs intended.FFXIV has the perfect setup to fully embrace the Offensive support gameplay where sustain healing is not a thing and instead the gameplay hinges on properly balancing healing with dealing damage. But the relationship between these two aspects of healer kits is barely develloped. Only two healers truly have some sort of system that offer some sort of relationship between the two and they are both rather unsatisfying: WHM's lillies and SGE Addersgall.
WHM, using lillies gives you access to a big flashy attack. Unfortunately said ability results in a DPS loss over your regular nuke, so unless you're in a very specific movement heavy situation you're better of spamming your Glare and healing using your oGCD abilities. WHM don't want to interact with their lilies at all as they are punished for it.
SGE, using your single target heal, gives you access to a big flashy attack. Unfortunately said ability results in a DPS loss over your regular nuke, so unless you're in a very specific movement heavy situation you're better of spamming your Dosis and healing using your plentiful oGCD abilities. That being said, at least Toxicon II is DPS neutral, something WHM can't say about Afflatus Misery.
To be fair, AST kiiiind of has a different role as a party buffer, and SCH to a much lesser extent. They've just been nerfed to hell on those fronts. I wouldn't mind a healer or two having more of a support role as long as they felt like they had enough meaningful actions to do outside of shielding/healing.FFXIV has the perfect setup to fully embrace the Offensive support gameplay where sustain healing is not a thing and instead the gameplay hinges on properly balancing healing with dealing damage. But the relationship between these two aspects of healer kits is barely develloped. Only two healers truly have some sort of system that offer some sort of relationship between the two and they are both rather unsatisfying: WHM's lillies and SGE Addersgall.
WHM, using lillies gives you access to a big flashy attack. Unfortunately said ability results in a DPS loss over your regular nuke, so unless you're in a very specific movement heavy situation you're better of spamming your Glare and healing using your oGCD abilities. WHM don't want to interact with their lilies at all as they are punished for it.
SGE, using your single target heal, gives you access to a big flashy attack. Unfortunately said ability results in a DPS loss over your regular nuke, so unless you're in a very specific movement heavy situation you're better of spamming your Dosis and healing using your plentiful oGCD abilities. That being said, at least Toxicon II is DPS neutral, something WHM can't say about Afflatus Misery.
Healers used to be designed that way up until Stormblood… somehow.. the players that cried about fishing for balance on AST … translated into the nonsense we have now…
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