not gonna read 100 pages but I'm sure everyone is already aware that the problem is every job has a huge overabundance of OGC skills that basically all do the same thing which somehow leads to a lot more buttons for super homogenized classes.
Like every tank has so many OGC defensive skills they had to boost boss damage to need more than one at a time. One of the biggest constant complaints about dark knight is "i have to reserve a bit of my resources for a defensive cooldown? that's total BS!!"
every healer has so many OGC heals that bosses need to just do waves of aoe constantly to begin to use them up. It's actually to a point where the discussion for WHM is "is it worth it to use three healing spells over the course of a minute to charge afflatus misery?" It's really weird

on the other hand maybe braindead is what the casual players want, it does seem to be working after all =/