WTH?! are you NOT EXCITED for 400 MP REGEN?!!!! /sAnd taking account of their history of tinkering with the green icons into consideration, it's not an esotericism to have 0 expectation out of the full list by 11st later.
If any, I'm preparing myself for another wave of disappointment despite having close to zero expectation.
I fully agree tho. If these are the highlights of the adjustments then i don't wanna see what didn't make the list.
I can see it now.
No cast time changes on Holy so that it doesn't clip when we use our oGCDs, to say nothing about the rest of our GCD heals at least matching AST's equivalent skills in terms of cost/cast times.
No MP buff on Assize, despite being our only real MP sustain tool anymore since Thin Air is pretty lackluster in its current state.
No potency increase on Misery despite it being worse than its ShB iteration due to both the cast time changes and Glare's potency increase.
No. Those are unworthy of consideration in the face of 400 MP Regen and 10y Cure 3 + Asylum or the pièce de résistance that is Detonating Lilybell on command
Last edited by Silver-Strider; 04-02-2022 at 03:46 AM.
anyone want to bet that instead of whm getting mp costs down it will be ast gcd cost going up to match whm..... oh crap it might actually be that.I can see it now.
No cast time changes on Holy so that it doesn't clip when we use our oGCDs, to say nothing about the rest of our GCD heals at least matching AST's equivalent skills in terms of cost/cast times.
No MP buff on Assize, despite being out only real MP sustain tool anymore since Thin Air is pretty lackluster in its current state.
No potency increase on Misery despite it being worse than its ShB iteration due to both the cast time changes and Glare's potency increase.
No. Those are unworthy of consideration in the face of 400 MP Regen and 10y Cure 3 + Asylum or the pièce de ré·sis·tance that is Detonating Lilybell on command
they said mp changes to all healers.... i would start to be scared for ast astrodyn if i were them i mean look at sam having a skill deleted...hmm.... shit even as a joke that might be whats coming :O
If they delete Astrodyne they will have to figure out something to do with seals unless they manage to delete that as well. Apparently getting seals was too hard for divination, somehow, so they had to create Astrodyne and separate lord and lady out into the mess of buttons it is now.
Delete seals. I want AST to be specifically star-themed, not with this tacked-on Moon and Sun dichotomy that for some reason MNK has too. Let RPR and SAM be the "Moon" jobs. It's superfluous on AST now that we no longer have nocturnal/diurnal sects, not to mention seems wholly arbitrary and complicated stacked on top of a deck that supposedly has six totally different minor arcana as well.If they delete Astrodyne they will have to figure out something to do with seals unless they manage to delete that as well. Apparently getting seals was too hard for divination, somehow, so they had to create Astrodyne and separate lord and lady out into the mess of buttons it is now.
I sadly expect this at this point in time. My faith is in flux with the dev team they finally fix living dead and than they do something monumentally mind boggling to another class. I am still salty they took away shadow fang for no reason other than the window lickers can't push an extra button. 'buuuut button bloat' yeah change the 1,2,3 to one button like pvp and stop with the jabaiting into an uncombo because my attack missed somehow magically on the second one and I didn't notice. The worst was the time I missed with over powered because I was one level below the mobs in the overworld so nope you don't deserve to hit those mobs too bad you used your second aoe skill thinking you had the combo going. I sware someone on the dev team has a meter for when people miss combos and everyone stops coding to laugh each time. Though they might suffer asphyxiation with some of the people I have seen in the overworld free styling. Some times I hate myself for having good memory as to what the 1 2 3 machinist animations look like.
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