Results 1 to 10 of 101

Hybrid View

  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Xavier_Firbold View Post
    They look nice, but forgive me but isn't this just different lighting and shadows? The Models still look pretty basic.
    That is all that I want to see. I like my characters as they are and I don't want their appearances to change.

    If they tried to upgrade the actual appearances, I would be concerned that they might move in the direction of the trailer animation, which I think makes most of the cast look less appealing than their in-game models.
    (4)

  2. #2
    Player Xavier_Firbold's Avatar
    Join Date
    May 2015
    Posts
    140
    Character
    Xavier Alexander
    World
    Lich
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Iscah View Post
    That is all that I want to see. I like my characters as they are and I don't want their appearances to change.

    If they tried to upgrade the actual appearances, I would be concerned that they might move in the direction of the trailer animation, which I think makes most of the cast look less appealing than their in-game models.
    That's fair, but then why is a shader that going to do a little more than what Gshade already does for me take over a year to implement?

    I'd much rather they focus on a completely new engine and bring this game into the 21st century.
    (2)

  3. #3
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,969
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Xavier_Firbold View Post
    That's fair, but then why is a shader that going to do a little more than what Gshade already does for me take over a year to implement?

    I'd much rather they focus on a completely new engine and bring this game into the 21st century.
    Goes to show you have no clue what's going on if you think it's just Gshade, they have to upgrade textures and glamours as well and they mentioned not every NPC and glam piece will get touched in the go-around.
    (3)

  4. #4
    Player Xavier_Firbold's Avatar
    Join Date
    May 2015
    Posts
    140
    Character
    Xavier Alexander
    World
    Lich
    Main Class
    Paladin Lv 90
    Quote Originally Posted by technole View Post
    Goes to show you have no clue what's going on if you think it's just Gshade, they have to upgrade textures and glamours as well and they mentioned not every NPC and glam piece will get touched in the go-around.
    Alrighty, so over a year, with increased cycles between patches, before they even do some of the characters and other models.

    Lel.
    (3)

  5. #5
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Xavier_Firbold View Post
    That's fair, but then why is a shader that going to do a little more than what Gshade already does for me take over a year to implement?

    I'd much rather they focus on a completely new engine and bring this game into the 21st century.
    Probably because they have to juggle doing that along with everything else. It's a no brainer that significant graphical upgrades will take a good bit of work and time. What we are seeing is essentially an engine upgrade in progress.
    (2)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.