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  1. #1
    Player
    SamsaraTrickstar's Avatar
    Join Date
    Aug 2021
    Posts
    544
    Character
    Samsara Trickster
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by LisSquid View Post
    It seems like our prayers have been answered! While I doubt this will include the coveted butt slider, this may mean we will see a revisit to character customization in 7.0


    What I really want to see is a separation of face locked aesthetics: let miqo'te choose their face markings, let Viera have their tattoos regardless of head choice etc etc

    Oh and finally decouple au ra horns from heads.
    its a good start but will not effect any ting in the over all. they sadly cant update the graphic engine. so better textures is goo as we get. what they really need is MORE PEOPLE working on the game.
    (0)

  2. #2
    Player
    Johners's Avatar
    Join Date
    Dec 2021
    Posts
    518
    Character
    Johners Butcher
    World
    Lich
    Main Class
    Paladin Lv 100
    The game really needs an engine update and I welcome the changes. Lighting, shadows and anti-aliasing are all noticeably terrible in this game in comparison to so many other MMOs it should actually be considered quite embarrassing. I dislike the current WoW game design direction but Blizzard always did a good job of adding modern rendering techniques to the game client with Shadowlands having modern ray traced shadows that require an RTX or RDNA2 (AMD) graphics cards. I'm playing this game on a PS5 and it's actually a pretty sub-par experience in my opinion because it looks bad and unlike an equivalently specced PC, doesn't even run as well at it should if it's going to look a old as it does at times.
    (2)

  3. #3
    Player
    Bearskjold's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    21
    Character
    Fenrir Bjornskjold
    World
    Hyperion
    Main Class
    Warrior Lv 100
    I must be the only one not excited about this change. I don't want my miqote to have that toy doll look that Yshtola has in the EW intro cinematic and that's the direction I see this going...
    (1)

  4. #4
    Player
    Ultaniku's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Jojo Ryder
    World
    Famfrit
    Main Class
    Warrior Lv 97
    Quote Originally Posted by Bearskjold View Post
    I must be the only one not excited about this change. I don't want my miqote to have that toy doll look that Yshtola has in the EW intro cinematic and that's the direction I see this going...
    I don’t think I that will happen. I don’t think they want overly realistic. And that doll looks overly realistically creepy.
    (4)

  5. #5
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,539
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    I like the preview of the new character models so far. Better lighting and sharper textures etc. They could also increase the polygon count, IMHO.


    Cheers
    (2)

  6. #6
    Player
    Tsiron's Avatar
    Join Date
    Nov 2020
    Posts
    1,052
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Gunbreaker Lv 100
    If you look at the Midlander's ears in the frontal comparison shot you'll notice they've actually got a more defined shape, so I think polygon count will go up
    (2)

  7. #7
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,539
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Tsiron View Post
    If you look at the Midlander's ears in the frontal comparison shot you'll notice they've actually got a more defined shape, so I think polygon count will go up


    I cannot see, that they have increased the polygon count.


    Cheers
    (1)
    Last edited by Larirawiel; 02-20-2022 at 04:20 AM.

  8. #8
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,809
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Larirawiel View Post


    I cannot see, that they have increased the polygon count.


    Cheers
    Yes, I think or at least hope they are starting with lighting and shaders but they HAVE, absoutely HAVE to touch the models and polygon count if this is to be a serious graphics update. I really hope they do, if they are going to take on a job as big as improving graphics they may as well do it right you know?
    (2)

  9. #9
    Player
    Eien713's Avatar
    Join Date
    Sep 2015
    Posts
    417
    Character
    Kiyora Valeriant
    World
    Odin
    Main Class
    Bard Lv 100
    Am I the only one who thinks the first picture of Derplander upgraded (where he's facing forward) looks like a downgrade? The eyes feel a bit too far apart. The whole face looks better before.
    (2)
    The Glamour Effect: That awkward moment when you realize you know FFXIV's gear pieces better than your own wardrobe X'D

  10. #10
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Didn't see hroth but wondering if we might get some nice sort of fur shader... That could be pretty neat (which could also be applied to other fur objects, better fur on armors could be quite neat).

    Another item I'd love if they could try to address during these multiple phases of upgrades is object view distance - there are a few really grand reaching views but they're a bit offset in 'grand'ness because there are a bunch of objects either missing or highly duplicated (in order to preserve memory of course, there is a reasons for it).
    (1)

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