Quote Originally Posted by Helium View Post
I hope they lower the drop rate on future (epic) items. Ive done many many AV/CC runs and have DL corselet and boots. I would not want the drop rate increased. I want to play a game because it's difficult.
I tire of seeing people in the same gear, same weapons, same accesories.
All of the NM's in game will drop their full loot table after 3-5 kills.
I killed Kimera, KB, and Adamant 4 years running nearly on every pop cycle, I saw 2 Drings, 8-10 Hauteclairs, and about half a dozen eggs. I never saw a thread about drop rates, ever.
Put on your man pants, whine less, work harder, enjoy the success of your labors.

I don't mind the idea that you could get tokens from the runs that you could turn in, but it better be hard, 2 tokens per run 400 tokens to get a DL piece, 1000 tokens for the body.
Do the bad drop rates make it more difficult? maybe more difficult to attain, but even real lucky people can get a dark light body on their first speed run. Im not saying i want the drop rates changed one way or the other, but saying bad drop rates = difficulty is wrong.

my suggestion would be to add a star system like leves have that would adjust the lvl of the dungeon in exchange for a 1% increase in drop rate per star maybe.

SE has stated that in 2.0 there will be extra hard mode with appropriate rewards so well see how that pans out i guess.