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  1. #1
    Player
    TMW001's Avatar
    Join Date
    May 2019
    Posts
    128
    Character
    Trevor Wellington
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Misutoraru View Post
    It is all down to lack of communication isn’t it.

    It is the job for the tank to tank and the tank know how many he/she can handle.

    If anyone feel the pull is too small, the first thing should ask the tank and heal if they can do a bigger pull.

    There are no norm, it is a party decision.
    When ever I tank I always and always make sure with the healer if they prefer I go big or take chunks never know if someone is new to a raid and are unsure of mechanics not everyone will be on the same page.
    (1)

  2. #2
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    When enmity was a team effort, someone not being a team player was a pain in the arse and I wouldn't try especially hard to save them from problems of their own making.

    Now it's not a team effort, I just have to roll my face across my keyboard, so I don't really care.
    (4)
    Last edited by Jandor; 02-18-2022 at 09:03 PM.

  3. #3
    Player
    Rhysati's Avatar
    Join Date
    Sep 2013
    Posts
    407
    Character
    Madeye Moxie
    World
    Balmung
    Main Class
    Bard Lv 70
    As someone who always mains tank and healer classes in every game, if you are pulling as a DPS I will let you die and I will leave. You can find someone else who wants the headache of dealing with you.

    Any good tank knows what their group can and cannot handle. Often, I'm teamed with a healer as a tank or vice-versa and we are in communication so I know if I need to slow down or not.

    In the end, the important thing is: If you are DPS, your job is to kill the things the tank pulls. Period. If you want to pull, you should be playing a tank.
    (3)

  4. #4
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,856
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Why don’t you vote dismiss the early puller and see what happens?
    (2)

  5. #5
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    YPYT is the coward's mindset.
    (13)

  6. #6
    Player
    DarkDredgen's Avatar
    Join Date
    Dec 2021
    Posts
    41
    Character
    Dark Dredgen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by BaconBits View Post
    YPYT is the coward's mindset.
    Ironic you say this when after a DPS pulls aggro they will come whimpering back looking for someone else to save them pretty sharpish.

    They want to hope the healers in a forgiving mood if it happens, because I will quite happily let them keep the aggro
    (2)

  7. #7
    Player
    Zomkei's Avatar
    Join Date
    Aug 2013
    Posts
    760
    Character
    Decayed Corpse
    World
    Balmung
    Main Class
    Machinist Lv 100
    a tank isn't the "leader" of a group. it takes 1 - 2 GCD AOES to pull every mob back onto you. if you know how to tank, rotating CDs isn't any more difficult with 10 mobs as there are with 3. as a tank main, i don't understand the YPYT mentality. grow up lol

    edit: i don't have problems with DPS or healers pulling in front of me because i pop sprint and pull everything. and IF a dps or healer pull before me? i couldn't care less.
    (8)
    Last edited by Zomkei; 02-19-2022 at 12:04 AM.

  8. #8
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Lets put it this way. Had a twitchy, jump happy Black Mage decide he was going to sprint ahead and pull at the onset of Mt. Gulg.

    All this while I was setting everything up, tank stance, bit of food, making sure everything was set for monster pulls (that you can actually do in that instance).

    Dude lasted about 3 hits before I got there and got my first AoE in.

    Moral of the story: If you can't take a few hits, don't go in front of the tank whether you're a healer or a dps.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  9. #9
    Player
    KariTheFox's Avatar
    Join Date
    Dec 2021
    Posts
    541
    Character
    Hikari Tamamo
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Deceptus View Post
    Lets put it this way. Had a twitchy, jump happy Black Mage decide he was going to sprint ahead and pull at the onset of Mt. Gulg.

    All this while I was setting everything up, tank stance, bit of food, making sure everything was set for monster pulls (that you can actually do in that instance).

    Dude lasted about 3 hits before I got there and got my first AoE in.

    Moral of the story: If you can't take a few hits, don't go in front of the tank whether you're a healer or a dps.
    You know, you can pop your stance and food as soon as you load into the dungeon, before you can even leave the little cutscene circle. Failing that, you can do it while running towards the first pack. How'd you let the BLM take three attacks before catching up? Did you not use sprint? Did you not gap-close? Personally, I'd be ashamed of myself if I let a DPS die because I was spending too much time at the start of the dungeon "activating my tank stance" .
    (8)

  10. #10
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by KariTheFox View Post
    You know, you can pop your stance and food as soon as you load into the dungeon, before you can even leave the little cutscene circle. Failing that, you can do it while running towards the first pack. How'd you let the BLM take three attacks before catching up? Did you not use sprint? Did you not gap-close? Personally, I'd be ashamed of myself if I let a DPS die because I was spending too much time at the start of the dungeon "activating my tank stance" .
    Generally I do, and generally I am the first one out of the gate sprinting away.

    Didn't happen this time for some reason or another. Was I being malicious? No. They just out paced me. BLM's have a much longer range than tanks do. Did I giggle a bit and then sigh afterwards when they bit the dust? Neither confirm nor deny.

    Choices and actions have consequences and that BLM learned them. Hopefully they don't repeat.
    (1)

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