Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 60
  1. #11
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Hallowed Ground doesn't require a heal to full. Hell, the tank is losing zero HP.
    Holmgang doesn't require a heal to full.
    Superbolide doesn't require a heal to full.

    Why does Living Dead require a 100% heal?


    I appreciate what SE is trying to do by giving the tanks different flavors of invuln, but they are simply unbalanced. Look at Superbolide vs Holmgang. If a WAR pops Holmgang and his HP doesn't drop to 1 from incoming damage, there's no loss. You do that on Gunbreaker and you essentially get the benefit of the invuln with the guaranteed penalty of your HP going to 1. Living Dead is just broken. However, I suppose is fits DRK well, so that's why they keep it.
    (2)

  2. #12
    Player
    Izar_Chillen's Avatar
    Join Date
    Nov 2019
    Posts
    427
    Character
    Jhuno Whatt
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Remove death from it entirely

    It then becomes then a very unique invuln with a different way it STOPS what would normally be a death blow . It then becomes at least one thing that stands out as being better at than the other tanks , apart from its damage output


    oh and remove MP cost from TBN whilst yer at it
    (1)

  3. #13
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,312
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    If I am understanding it correctly, what they want is for Living Dead to not kill the the DRK when it goes off and the DRK doesn't get healed to full. They want the DRK dying to be replaced with getting a different version of the Weakness debuff you'd get from being raised if you would die from Walking Dead.

    Though if Square did do it, there would probably have to be other changes to it as it would kind of just become a worse version of Holmgang. As similarly to it, you can't get taken below 1HP during the Walking Dead debuff, with the difference that you're debuffed if you're not taken to 100% health.
    (1)

  4. #14
    Player
    Katt_Felista's Avatar
    Join Date
    Oct 2013
    Location
    Rent Free in many heads.
    Posts
    219
    Character
    Katt Felista
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Stop fighting and begging to make Dark Knight the most inconvenience skilled class. It already is like the all loss loss mitig skill class of them all Tanks. It has little to no "plus" to anything he has in it's arsenal, can't self heal for sh*t, can't survive without poping 4 mitigs at once dispersed like a cluedo / rubixcube everywhere on the skill bar, it's like negative tanking skill class with absolutely no plus to it. You really want to add more negatives to it ? You didn't think this through i believe or you are just sadomasochistic.

    JUST MAKE LD NOT KILL THE DRK THAT IS ALL. Just stop piling on maluses to hell and back onto this job. It's already a f*cking disaster.
    (0)
    Last edited by Katt_Felista; 02-17-2022 at 06:41 AM.

  5. #15
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    that's just a minute long penalty for pressing the button lol
    (1)

  6. #16
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    I believe this is what they call the bargaining stage.
    (4)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  7. #17
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by dspguy View Post
    Hallowed Ground doesn't require a heal to full. Hell, the tank is losing zero HP.
    Holmgang doesn't require a heal to full.
    Superbolide doesn't require a heal to full.

    Why does Living Dead require a 100% heal?
    It doesn't. You need to receive healing equal to your total health, not be brought to 100% health. It did originally require you to be healed to 100%, but this was changed after it was determined to be absolutely ridiculous.

    The above aside, you do have a point. I mean, GNB's invuln is less trouble than LD, and it requires the Gunbreaker to shoot themselves in the face.
    (0)

  8. #18
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    984
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    I don't understand the whole idea of "Living Dead has a huge drawback, lets replace the drawback with a slightly less awful drawback." Why does Living Dead need any kind of drawback?

    For example:
    Living Dead: Grants the effect of Living Dead. When HP is reduced to 0 while under the effect of Living Dead, instead of becoming KO'd, your status will change to Walking Dead.
    Living Dead Duration: 10
    While under the effect of Walking Dead, you are rendered impervious to most attacks.
    Walking Dead Duration: 10
    There, no drawback. Increase cooldown to 6 minutes if necessary.
    (2)

  9. #19
    Player
    Bsrking5's Avatar
    Join Date
    Mar 2018
    Posts
    1,018
    Character
    Alpha Lupi
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    They just need to fix it by making everyone's else die as well then it will be perfect
    (1)

  10. #20
    Player
    Tlachtga's Avatar
    Join Date
    Jun 2017
    Posts
    284
    Character
    Tlachtga Ereshkigal
    World
    Zodiark
    Main Class
    Sage Lv 90
    instead of killing the Dark Knight, they should just make it so its not needlessly punishing for both the tank and their healers.

    that would require the devs to actually care about the job though. the fact DRK still can't use Dark Missionary, their raid shield, in two of the three current Ultimate fights is telling. and deeply embarrassing.
    (1)

Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast