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Thread: Toxic DPS

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  1. #25
    Player
    Ryaduera's Avatar
    Join Date
    Oct 2021
    Posts
    218
    Character
    Ryaduera Tengille
    World
    Leviathan
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Well, that was quite the ironic way to end that post.


    Yes, varying comfort levels are a thing, but let's not forget our context here: dozens of required dungeons into the story. If a player can't be bothered to learn how to tank by then, the least they can do is not gleefully PK their party out just to maintain some false sense of pride.
    I fundamentally disagree with the sentiment of "Do not play the tank role if you are not going to tank to my standard" since that very statement oozes elitism which is a toxic and unhealthy way of playing a game that requires a community and entirely ignores the fact that GNB starts at 60 and that might be the tank of choice for some players, maybe they like guns and got to HW with a DPS, unlocked MCH and then GNB, but because they feel like enjoying something else, they shouldn't because they can't do it to the standard of the person that didn't even pick tank role. Some people aren't good at games... let them have fun even if it means taking it a little slow once in a while. Take away from my fun? I take away from your fun. Be polite and respectful? So will I.

    Examples.
    "Sorry, I was waiting for a couple cooldowns before pulling extras, I'll be doing full pulls when I have my abilities, just needed ~10s"

    Response 1:
    "Ok"
    Response 2:
    "My bad, I didn't mean to rush you."
    Response 3:
    "I don't care if you didn't have cooldowns, we can pull everything"

    Response one is neutral and fine, from there just watch their behavior. No hard feelings, but they probably aren't enjoying their time, so I'll try to pick up the pace a little more.
    Response two is polite and courteous, I would have nothing against this person.
    Response three is terrible. I took aggro and handled it the first time, tried to communicate with them that I would rather have a slow and easy experience and they responded with demands. This is unacceptable and is essentially telling me they don't care if I have a good time or not, and so I will also choose to not care if they enjoy their time.

    As a tank I haven't had this issue in a long time, but I have seen it before when I was a DPS or healer and no I did not enjoy going 1 group at a time, but I dealt with it because the tank was a good sport and I gave him some constructive criticism. The difference is demanding others bring themselves up to your standard to ruin their experience, or being patient and letting them have a good time and moving on to the next dungeon. Just... slow down and move on. Not everything is about you, such is the nature of multiplayer.

    Of note, OP was asking how to deal with toxic players like that, so that's how I deal with them. I match their energy, that's all. Don't like it? Don't be it.

    Quote Originally Posted by Absimiliard View Post
    Trusts are an excellent option for people that are uncomfortable with playing the game at the level of the majority. Trying to force the dungeon to go at the pace you want it rather than the pace it's intended to be done at (note: wall to wall pulling is in fact what the game is designed around at this point) is in effect showing tremendous disrespect for the other participants in that dungeon.
    "I won't have fun playing with you, so you shouldn't play with ANYBODY"
    (2)
    Last edited by Ryaduera; 02-23-2022 at 12:34 PM.
    Filled to the brim with salt, vinegar, and unpopular opinions.

    Nobody told me Fantasias were addictive, now I have to go to rehab.