I fundamentally disagree with the sentiment of "Do not play the tank role if you are not going to tank to my standard" since that very statement oozes elitism which is a toxic and unhealthy way of playing a game that requires a community and entirely ignores the fact that GNB starts at 60 and that might be the tank of choice for some players, maybe they like guns and got to HW with a DPS, unlocked MCH and then GNB, but because they feel like enjoying something else, they shouldn't because they can't do it to the standard of the person that didn't even pick tank role. Some people aren't good at games... let them have fun even if it means taking it a little slow once in a while. Take away from my fun? I take away from your fun. Be polite and respectful? So will I.
Examples.
"Sorry, I was waiting for a couple cooldowns before pulling extras, I'll be doing full pulls when I have my abilities, just needed ~10s"
Response 1:
"Ok"
Response 2:
"My bad, I didn't mean to rush you."
Response 3:
"I don't care if you didn't have cooldowns, we can pull everything"
Response one is neutral and fine, from there just watch their behavior. No hard feelings, but they probably aren't enjoying their time, so I'll try to pick up the pace a little more.
Response two is polite and courteous, I would have nothing against this person.
Response three is terrible. I took aggro and handled it the first time, tried to communicate with them that I would rather have a slow and easy experience and they responded with demands. This is unacceptable and is essentially telling me they don't care if I have a good time or not, and so I will also choose to not care if they enjoy their time.
As a tank I haven't had this issue in a long time, but I have seen it before when I was a DPS or healer and no I did not enjoy going 1 group at a time, but I dealt with it because the tank was a good sport and I gave him some constructive criticism. The difference is demanding others bring themselves up to your standard to ruin their experience, or being patient and letting them have a good time and moving on to the next dungeon. Just... slow down and move on. Not everything is about you, such is the nature of multiplayer.
Of note, OP was asking how to deal with toxic players like that, so that's how I deal with them. I match their energy, that's all. Don't like it? Don't be it.
"I won't have fun playing with you, so you shouldn't play with ANYBODY"



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