Or Ink... all those sands.... and the worst offender to me, like 60% of the alchemist stuff lolPersonal opinion, they make too many things at once, NO ONE needs new gear each two level, white one, then green one every two ones as well. It has simply blown up, leaving less design for new ones also, since most design had to be used on the in between levels already.
Side note: We also have way to mach crafting material, it's too overcomplicated with how many things exist, the worst example coming to my mind in this is, I think it was a powder or stone that is used ONCE in the whole game for an MCH weapon. Just like powers gear also requires a bloat reduction honestly at times.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.