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  1. #81
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Xavier_Firbold View Post
    [IMG]snip
    Thank you for doing the work to put this all out on an easy to read chart.

    It sort of makes sense. They have more assets to use now than they did before, but actually seeing the pool shrink from expansion to expansion just out there feels_bad.png
    (2)

  2. #82
    Player Xavier_Firbold's Avatar
    Join Date
    May 2015
    Posts
    140
    Character
    Xavier Alexander
    World
    Lich
    Main Class
    Paladin Lv 90
    Smol indie company.
    (2)

  3. #83
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Xavier_Firbold View Post


    Regarding all the talk about gear re-use, I've taken the time to compile the data across all four expansions.

    This is looking at gear from a WAR point of view.
    Explanation below the image.



    Link if images doesn't load: https://imgur.com/gallery/8JVr3JK

    Purple: First time the gear model was used, never used since
    Green: First time the gear model was used, later re-used
    Blue: Re-used gear, but role-swapped
    Yellow: Gear re-used on same role
    For the re-used and swapped gear, I've listed the name of the original item.

    Not including AF, tome or raiding gear as they even out across the expansions. While HW AF gear was tome2, the expansion did have the crafted Chivalric Coat set that was unique at the time (re-used in 3.05).

    This does not look at dye, only gear models.

    Based on this, we can see that the amount of new gear models is lowering from expansion to expansion.
    This is so depressing honestly. Despite making so much money and gathering such a large playerbase in shadowbringers…we’re repaid by less content. Funny how before i mentioned this i was told i was making things up by a significant amount of people but here’s the proof right here.
    (4)

  4. #84
    Player Xavier_Firbold's Avatar
    Join Date
    May 2015
    Posts
    140
    Character
    Xavier Alexander
    World
    Lich
    Main Class
    Paladin Lv 90
    Quote Originally Posted by KizuyaKatogami View Post
    This is so depressing honestly. Despite making so much money and gathering such a large playerbase in shadowbringers…we’re repaid by less content. Funny how before i mentioned this i was told i was making things up by a significant amount of people but here’s the proof right here.
    Indeed, but now we're getting new shadows and shaders!

    ..... With an even longer patch cycle.
    (0)

  5. #85
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I'm mostly concerned that we're not going to be getting another Eureka/Bozja-like field zone because while some people hated them, I always liked having more zones to roam about and fight in.
    (0)

  6. #86
    Player
    Yencat's Avatar
    Join Date
    Jun 2014
    Posts
    1,309
    Character
    Feiya Harlow
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by KageTokage View Post
    I'm mostly concerned that we're not going to be getting another Eureka/Bozja-like field zone because while some people hated them, I always liked having more zones to roam about and fight in.
    I feel like Eureka was more "controversial" and they still ended up doing Bozja so while there might not be one this expansion I'm not too worried they'll never do one again.

    I thought the gameplay loop and mechanics of Bozja were more fun than Eureka, but visually Eureka blew Bozja out of the water so hopefully they take the best parts of both and combine them and keep improving on these types of zones in the future.
    (0)

  7. #87
    Player
    Saix027's Avatar
    Join Date
    Jul 2017
    Posts
    136
    Character
    Ashyra Leyran
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Personal opinion, they make too many things at once, NO ONE needs new gear each two level, white one, then green one every two ones as well. It has simply blown up, leaving less design for new ones also, since most design had to be used on the in between levels already.

    Side note: We also have way to mach crafting material, it's too overcomplicated with how many things exist, the worst example coming to my mind in this is, I think it was a powder or stone that is used ONCE in the whole game for an MCH weapon. Just like powers gear also requires a bloat reduction honestly at times.
    (3)

  8. #88
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Saix027 View Post
    Personal opinion, they make too many things at once, NO ONE needs new gear each two level, white one, then green one every two ones as well. It has simply blown up, leaving less design for new ones also, since most design had to be used on the in between levels already.

    Side note: We also have way to mach crafting material, it's too overcomplicated with how many things exist, the worst example coming to my mind in this is, I think it was a powder or stone that is used ONCE in the whole game for an MCH weapon. Just like powers gear also requires a bloat reduction honestly at times.
    Or Ink... all those sands.... and the worst offender to me, like 60% of the alchemist stuff lol
    (0)

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