I thought i'd post as I have always thought this but never really bothered to think why, or communicate why I thought what I thought.
All of the physical ranged Damage jobs I have an issue with the theme for various reasons (I haven't listed Dancer, not interested in theme).
Machinist:
This is one that I had a lot of interest in before I started playing that I was extremely underwhelmed when I first unlocked it (back in SB) as it feels like a 'gun job' made by people who don't like guns. Thematically I guess it's fine as it is not solely focused on the 'gun' and more focused on the tech side of things, but I feel as though constantly whipping out different big 'guns' and other weapons just feels a tad unrealistic and I would welcome a more realistic skillset that makes heavier use of the existing gun, and maybe some tech rather than "flamethrowers whipped out of your kit, Saw laucher whipped out of your kit and big alternative guns whipped out of your kit".
Bard:
This is the job that made me write this post, and is the job that I think is the least thematic for both those that like the Bard archetype and also for those that like that archer archetype.
Bard perspective: I don't really consider myself relatively musical or musically minded to instantly I don't gravitate towards bard style classes for that reason, I feel like I would need to personally have an interest in the creation of music to truly enjoy this style of class, and after seeing a buddy playing Lost Ark it truly made me realise how well the theme of a "musician playing music that casts magic" could really gel well with RPG games and this is something that really could appeal to a good many people, you could even have a bard healer that sings sings of healing and support with their instruments. This would also allow flexibility for weapon glam due to the change in weapon type.
Archer perspective: While I don't really love the idea of a bard, like many games I love the idea of an archer or bowman, and this is something I feel should be separate from the bard as they fill a completely different archetype and fantasy. Personally i'd like a separate job that is linked to the archer (I think Square Enix said they wouldn't do this again, sad) that is labelled something like "Ranger" or something similar and has the focus of a ranged bowman that doesn't have all of the trappings of a musician tacked on to the bow class.
The Bard is the reason I stopped playing the job past archer, and the only reason i'm leveling it now is because I like bows (and don't have a lot else to level battle wise). I'd love to see something new for those that like bows, but hate Bards.