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  1. #1
    Player

    Join Date
    Dec 2014
    Posts
    1,682
    Since the intent of the MSQ roulette is to have people fill out groups to help people needing the run for their MSQ, I'd love to see all dungeons, trials, and raids required to progress in the MSQ be moved to the MSQ roulette. As much as I appreciate the CT raids for their ease and general time vs. tome gain via a separate selection, we really do need variety in the MSQ stuff.

    It would also be good to have each Leveling and MSQ roulette give normalized XP based on the level of the job going in. Every non-new player, not just Player In Need, should also get an XP bonus for their first run of the day. It's nice to be able to get extra XP and tomestones in the other roulette categories, but if the Leveling and MSQ roulettes were the best mode of XP gain I can only see this benefitting the entire player base.

    Let all the other types of content; Alliance Raids, 50/60/70/80 dungeons, Normal Raids, etc stay in their respective roulette options with normalized XP gain relative to dungeons of the level of the job going in.
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  2. #2
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Illmaeran View Post
    Since the intent of the MSQ roulette is to have people fill out groups to help people needing the run for their MSQ, I'd love to see all dungeons, trials, and raids required to progress in the MSQ be moved to the MSQ roulette. As much as I appreciate the CT raids for their ease and general time vs. tome gain via a separate selection, we really do need variety in the MSQ stuff.

    It would also be good to have each Leveling and MSQ roulette give normalized XP based on the level of the job going in. Every non-new player, not just Player In Need, should also get an XP bonus for their first run of the day. It's nice to be able to get extra XP and tomestones in the other roulette categories, but if the Leveling and MSQ roulettes were the best mode of XP gain I can only see this benefitting the entire player base.

    Let all the other types of content; Alliance Raids, 50/60/70/80 dungeons, Normal Raids, etc stay in their respective roulette options with normalized XP gain relative to dungeons of the level of the job going in.
    The intent of the MSQ roulette is to let people fill groups for the 8-man storyline dungeon because that's an unskippable 60 minute long dungeon, and not everyone wants to do that. The people who do will get a big bonus exp from completing the daily roulette and tomes for queueing for it. The intent of daily duty roulettes is to help facilitate MSQ progression overall.

    So... yeah, the daily roulettes already do give normalized XP gain. They're just not meant to be spammed unless you just want a small incentive for doing them outside of the roulette itself for the role in need.
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