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  1. #1
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by Aikaal View Post
    I'm not saying it's better but I will say the dude got a pink 99th percentile log by doing just that. Because you will automatically crit less with dragon kick spam so you will TFC less which is a significant loss. But... you basically remove a crap ton of positionals and you over-simplify the rotation by losing some damage that can still pink log. That's just the same scenario as Paradox Mage rotation.
    It actually doesn't lose any positionals at all other than some Snap Punch's because they removed the non Demolish/Snap Punch positionals.

    I'm assuming the only reason this works is that Dragon Kick has higher potency (320) than a non-crit bootshine (310), True Strike (300), and Snap Punch (310 from Flank), so by just replacing all of them with DK spam you gain enough potency compared to what you're losing by having marginally higher potency (which gets compounded by Dragon Kick still having the potential to crit and exponential crit scaling). There's also more going on with it than just spamming DK, there's some situations where they do Bootshine following a Demolish Refresh and some where they don't, plus they have very nonstandard Riddle of Fire windows.

    Fixing this without buffing Monk should be pretty simple as well, just remove a handful of potency from Dragonkick so it's no longer above the average Weaponskill potency and put it on True Strike/Bootshine since as designed you'll only be using those every half rotation so you're still incentivized to alternate between the two.
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    Last edited by SpeckledBurd; 02-15-2022 at 09:04 AM.