And again SE Level-Synch is a solution here too!
And again SE Level-Synch is a solution here too!
Every time I do the low level behests I just tell everyone else to party up and make the claims first before I wipe the mobs out... They don't mind and I need to do it for the achievements anyway.
Funny thing is, the achievements were designed with new people in mind, you know, those who will be joining the game for the first time and will be reaching camp bearded rock for the first time and partake in behests to try to gain supplemental xp while grinding/leves?
The problem is people of high levels feel it was added purely for them, which was not the case for a lot of these low level stuff, which is why people complained about the Luminary tools being "unfair" when you level a DoH from 1-50 you basically will get your tool VERY shortly after you hit 50.
Though a lot of the responses in this thread is exactly why this MMO will be destined to fail even if it plays perfectly at 2.0's launch.
you could kill non behest mobs while he kills the behest mobs. then you could get the bonus for doing nothing and still xp on mobs.
level sync for leves, behests, and dungeons prease!
I agree with OP, please put a level restriction on behest
Or just a cap in place. Leves/Behest can benefit greatly from being capped while Dungeons could benefit from level syncing if you absolutely need level sync for dungeons, even though most are designed for 45-50 which would mean only Toto-Rak would benefit from level sync (atm) given that shophsae is basically just an open world dungeon, which is how they should have made the others but i digress.
Apparently those people that kill all the behest mobs before you... are probably players you don't want to associate with anyway... I am currently getting the behest achievements done but unfortunately there are some I don't have any classes that level.
If I see someone else doing them at that level, I PL them without even saying anything. I don't like being selfish...
Imagine a level cap, some cutscenes, and more interesting (maybe dynamic) objectives on leves/behests. Mmmmmm... yummy easy content to be enjoyed when not doing end-game stuff.
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