Quote Originally Posted by Elexia View Post
0.1% drop rates doesn't exist in this game. Play Ragnarok then play this game and come back and complain about low drop rates on what you want.



FFXI been doing it long before WoW even went into beta.
Quote Originally Posted by Jokerz View Post
Limbus, Dynamis, Slavage, Einjar, Assaults

Here's a few endgame scenario's in FFXI that have token or currency based rewards that could be exchanged to NPC's for gear. Arguably they also rewarded some of the best gear in the game(look at what it takes to make a relic or mythic)

Having a token based endgame isn't going to turn the game into Wow what matters is the scaling of content, how much players are rewarded, and how much you have to go through in order to complete said content. It looks like you have an issue with the pace of the game and not the drops/rewards
Those things ...

And the delays between entries. We can do all this "EG" stuff as fast/often as we want cause we asked for it, they gave us SHITE drop rates in exchange. Longer entry delays, a "reasonable" currency/exchange rate, no not old Dyna pacing of 2 runs/week @20 currency/run needing 15k currency for completetion, that was excessive. Find the happy medium. 1 run tag every 12hrs stacked to 3 for each content so that you can like in nyzul choose to go every day, or go a few times every few days is a far better system for the "casual" and "hardcore" (such BS terms) alike. Everyone that's willing to put in some time will get stuff eventually, it's fair, it's scalable so that you can't get the "best" gear in a week, that "God Body" needs 5k AV coins @an avg. of 30 coins per run, so to get it your saving through 300+ runs @2runs/day, but the "mid grade body" is 2k so yeah if you want something nowish grab the "low grade body" for 500. Hell add to that having more than 1 of each piece at each grade, so DRG has 4 diff hi grade, 4 diff mid grade, 4 diff low grade, etc. content guarantees rewards over time, is scalable, stays worth going to because even if you don't get the random "defender's ring" from the "shadow lord" then at least your progressing to something.

Hell even farming pops and doing T1 NMs for Sea/Sky you got drops, and a crazy hi rate, so there was always some reward for the time put in.

Garuda is a step in a good direction, now if they'd fix the rate on Ifrit I'd actually have a weapon.