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  1. #15
    Player
    Ilethius's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    263
    Character
    Ilethius Tarraban
    World
    Moogle
    Main Class
    Marauder Lv 6
    I would agree a point system for Hamlet would be good, each mob drops a small amount of points and have the boss mob drop a higher amount of points + 1 random peice of low/medium/high gear at <5% chance.

    The number of points per Hamlet win (this will be per person but will depend on other factors such are participation score/total mob kills/npc's alive/carts alive etc etc) should work out to be on average something like :-

    Lvl 1 Hamlet = 100 points (max 150)
    Lvl 2 Hamlet = 200 points (max 250)
    Lvl 3 Hamlet = 300 points (max 350)
    Lvl 4 Hamlet = 500 points (max 600)
    Lvl 5 Hamlet = 1000 points (max 1200)

    When handing in points for gear the required points should be something like :-

    Low lvl gear = 5k
    Mid lvl gear = 10k
    High lvl gear = 20k

    Obviously they can play around with this and increase/decrease where needed but that would be better than just getting anima and dark matter every round. Maybe they can add multiple boss stages, so 3 waves then sub boss, 3 more waves then main boss or even add in a mini primal battle so the mobs summon there primals to help and we get the lvl 25 version stomping in.
    (0)
    Last edited by Ilethius; 05-18-2012 at 07:47 PM.