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  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,163
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Though, did Rika ask to remove Ranged jobs' ability to grant movement speed, specifically?
    It's what Peleton does. They said to get rid of Peleton. How else am I supposed to interpret that sentence?
    (2)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,974
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Iscah View Post
    It's what Peleton does.
    And we're in a thread that considers which actions/capacities actually need to be separate buttons given their current use(ability).

    Peloton could as easily be a trait. It doesn't have to be and you might prefer it not be, but there is no unique affordance to its taking up its own separate button.

    Or that movement speed aura could be a morphing utility song on Bard, a function of En Avant on Dancer, and provided some other way on MCH. Etc., etc.

    Personally, I'd much prefer dynamic actions unique to each job, and a more interesting support kit on each, than to devote a separate button to the likes of Refulgent Arrow (so long as it remains unbankable and therefore never worth using Burst Shot again before consuming) or skills that could as easily be traits.

    Sorry for the long tangent; I just want to get across that a given function can be had in multiple ways, and unless the separate button adds more functionality than it'd deny from elsewhere, in using that space, it might not always be the most sensible solution. Peloton, at present, is how Rangers give a movement speed aura, but movement speed auras need not be limited to it nor does such need to use up button-space. Refulgent Arrow is, at present, how Bard varies its spam skill animation and gets additional things to waste --both good things, mind you-- but it isn't the only way that'd be possible, nor does such --at least, within its current functionality-- need to use up a separate button. A kit is more a matter of its available functions, decisions, and animations than it is a simple sum of buttons.
    (1)
    Last edited by Shurrikhan; 03-08-2022 at 05:10 PM.

  3. #3
    Player
    Rika007's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    368
    Character
    Rika Lockhart
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Iscah View Post
    It's what Peleton does. They said to get rid of Peleton. How else am I supposed to interpret that sentence?
    Look I'm just saying, that if we are gonna address the massive button bloat on Bard, the very first button's I'm looking at are the ones that are only useful in niche situations. Literally not being useful in ANY combat situation in this game is about as niche as any button on Bard (and any other Ranged DPS) bar. There are other ways to handle giving people a movement speed buff outside of combat that doesn't require me to use real estate on my hotbars, and honestly, even if they didn't find a way to handle it a different way and just axed it entirely, I really wouldn't be broken up about it.

    Especially after they decided to say screw it and gave the first combat mobility party wide buff to a healer, instead of the ranged dps when we have been asking for it ever since we received Swiftsong years ago. There just isn't a viable reason to keep a non combat ability taking up hotbar real estate when the job's hotbar is already bloated.
    (2)

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