I want to start out by saying I love FFXIV, but I feel like when it comes to dungeons we could do so much better.

Most dungeons (not counting raids, trials, etc) follow the same basic formula. There is a linear path with small alcoves for treasure chests. The dungeon consists of trash mobs, boss, trash mobs, boss, trash mobs, final boss. I could enter a brand new dungeon I've never been and know that this is what is expected.

For the most part, I get it, it's easier to program and easier to play. I just wish for some variation. Perhaps dungeons with more puzzles, multiple paths, a dungeon that changes paths every time it's entered, a dungeon that forces party members to split up to finish objectives, maybe just bosses one after another, or the opposite just hoards of trash mobs. Maybe even a jumping puzzle dungeon (not too hard).

I know the game offers other raids, trials, deep dungeons, eureka and such.

I just sometimes feel like when it comes to dungeons, I'm running down a hall with different color paint for the background, knowing there will always be 3 bosses and 3 sets of trash mobs.

I don't really have an answer, just wishing for some variation.