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  1. #1
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,587
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    I both agree and disagree, really.

    I agree on the premise that in some areas of the game they focus a lot on the quality which isn't necessarily a bad thing, but when the said content is treated as what would effectively be a 1-off experience then it can be a bit of a flaw.

    The part I disagree on is just the quantity, I don't think the game should focus on quantity too much as it will inevitably come at an expense to the quality in certain other areas of the content, this will lead to a lot of content which doesn't really have the substance that it should, and would possibly just end up being 1-off experiences. The main issue they have and should work on going forward is the replay-value of the content they already do have, in addition to the systems too.

    To draw some examples:

    Why is it that a system like Faux Hollows effectively get reduced to a time-locked piece of content that ultimately just forms part of the weekly roulette scheme, something like this ideally should be expanded and adopted more widely across content with more rewards, not necessarily new ones, but alternate avenues for already existing items. E.g. Copycat Bulb. This is where the material coffers from Grand Company really excel. They could also tie in gear related rewards which could be gated (arguably only gear should be), which would give a larger scope of content that people can engage in to get gear. If you incentivise the content enough then people will naturally be drawn to said content. Faux Hollows could be so good if it wasn't a weekly reward/obligation, or if it were expanded to all the trials, and potentially raids, dungeons.

    Another area is the achievement points. Honestly, this is a system that is practically abandoned that shouldn't be. They effectively only used it to shaft older veteran rewards to. Expand on the rewards in this area, significantly so and people will be inclined to dabble in a much more varied content, especially if the rewards are good and expensive. For example, I'm sat on an excess of 301 points, and I have absolutely nothing to use them for.
    (5)
    Last edited by Kaurhz; 02-10-2022 at 03:06 AM.