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  1. #29
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    I would really like updated UI design at some point:

    * Removal of inconsistent and unnecessary "middle man" menus that you have to click through.
    * Wholly object-based items and equipment for every system involving them: drag-and-snap to move, a "multiple selection" feature for dragging/deleting items.
    * No more character animations for highly repetitive things like desynth/melding/crafting. It makes these systems actively unfun, even for bulk crafting.
    * Armor Inventory subdivided into "assigned to job templates" versus "free." The current intermingling is very cluttered and often results in accidentally deleting BiS gear.
    * Ability to single-click close out of entire menus.
    * Auto-close dialogue/menus upon walking away.

    Other things:

    * Removal of off-hand weapons. It's a dumb, ugly limitation for crafters, and unnecessary to keep all the inventory space just for PLD shields.
    * Removal of crafting-as-jobs. They all play the same and are boring to level *and* play because they are slow, unengaging, and needlessly complicated. Is not actually skill-based because nearly everyone uses macros. Changing your whole gearset just to craft is a pointlessly frustrating step. Keeping all this crafting gear onhand just clutters your inventory. Still having crafting specialties and levels would be fine. If crafters each played differently I could maybe see a stronger case for keeping them but they are sooooo much unfun bloat in the game.
    * Removal of location-based systems. We have linkpearls. We have magic. We are practically gods in the game. I get "virtual realism" or whatever as gameplay immersion but no other MMO actively slows down basic gameplay loops like this. It is painful to go from other MMOs to this and have to find a marketboard or inn just to engage with fundamental systems.
    * Removal of the glamour dresser altogether. Again, we have magic. We shouldn't have a cap on what past gear we can glam. It would also make the limitation on glamour plates far less frustrating, and removing any sort of "inventory" system associated with glamours might actually free up space for inventory elsewhere, as well as probably be implemented in a way that totally removes a glamour inventory cap.
    * Removal of MSQ roulette. Make MSQ playable with AI party members ala squadrons or trusts.
    * Removal of a full-party party requirement for all content before the current expansion (or before the prior expansion, perhaps), have an auto-populate feature where after five minutes without a full party, the duty will start and all unfilled party slots will be AI. It is ridiculous how difficult it is to assemble teams for older content when all you want to do is farm stuff. I would also consider implementing something similar for 24/48-man raids which also take forever to queue for. I would be fine with a handicap of the AI sucking so the duty doesn't go as smoothly/quickly, but that would still be more fun than *not getting to do it at all for the entire evening*.
    * Auto-dismount in battle.
    * Glamour change available outside of cities.
    (3)
    Last edited by SeverianLyonesse; 02-12-2022 at 03:37 AM.