Quote 引用元:Shurrikhan 投稿を閲覧
I wouldn't mind the added option for those to whom it'd matter. I'm just not one of them.

If not an option, then I'd absolutely not want this change.

As far as balance goes, I don't see why it would be an issue outside of flat potency increase 'next action' buffs, which are found only on BLU and MCH anyways.
Isn't it the whole sort of two handed weapon vs dual wielding thing in FFXI, where here it just adds another element of tuning your kit (and any moment you can tune your kit means balance wibble wobbles lol). I mean they did this change closer to when you could actually share more actual kit stuff too. At this point things are probably sanitized enough it would matter 'less'. IIRC we had the multi-hit type stuff in 1.0.

Just like how Warrior has had crit built into their kit so they work for stuff differently than PLD / DRK. Say if PIE or INT added a lot of damage to DRK's magic stuff, just one of those elements of 'too many variables'.