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  1. #1
    Player
    Arkfrost's Avatar
    Join Date
    May 2016
    Location
    Gridania
    Posts
    161
    Character
    Luma Arkfrost
    World
    Phoenix
    Main Class
    Dragoon Lv 90

    No more crafted primal weapons for new jobs

    Hi everyone,

    something that has been frustrating me since Shadowbringers and has become even worse now with Endwalker is the fact, that we're no longer getting any craftable, glowing primal weapons for the new jobs.

    - Back before Heavensward, there were already craftable primal weapons from Garuda, Ifrit, Titan, King Mog, Leviathan and Shiva in the game, a total of 48 weapons (6x 8 jobs).
    - On Heavensward released, the new jobs Dark Knight, Machinist and Astrologian, all of them received these primal weapons as well. A total of another 18 weapons.
    - By the end of Heavensward there were craftable primal weapons for Ramuh, Ravana, Bismarck and Thordan. Another 44 weapons (4x 11 jobs).
    - With Stormblood release, as usual the new jobs received all the craftable primal weapons again. With the 2 new jobs Red Mage and Samurai that was another 20 new weapons (more than with Heavensward).
    - Then, during Stormblood they only released the Nidhogg, Sephirot and Sophia weapons, leaving out Zurvan which came later, adding in 39 new weapons (3x 13 jobs).
    - But when Shadowbringers was released, we got a major letdown. All out of the blue, we didn't get ANY craftable primal weapons for the new jobs Gunbreaker and Dancer. I mean, yeah, sure. It was starting to pile up with weapons they had to add. If they added all the weapons for the 2 new jobs it would've been another 26 new weapons, though it's not THAT many more new weapons.

    This caused a huge amount of backlash, with the complaints being so vocal that they even made it to a liveletter, where Yoshi-P apologized, said "oh it is so much work with so many jobs" and then promised they'd add some in the future.

    - They stood true to their promise, but with a catch. During Shadowbringers we received craftable primal weapons for Zurvan, Byakko, Suzaku, Seiryu, Shinryu, Tsukuyomi and Hades. A whopping 95 new craftable primal weapons.
    But wait? the math doesn't make sense! There's 15 jobs in the game by that time, and 7x 15 would be 105! That's because the new jobs Gunbreaker and Dancer STILL didn't get any new craftable primal weapons, except for Shinryu and Hades.

    That was utterly frustrating. Instead of releasing the Hades weapons prematurely (because usually they would release craftable primal weapons only for trial bosses of the last expansion), they should've instead implemented the missing ones for GNB and DNC - or at least some of them. Maybe leave out the ARR ones? And don't even try arguing with "consistency", when GNB and DNC didn't receive any craftable trial weapons, except for Shinryu and Hades.
    And now, what do we have in Endwalker? Nothing. Again, no new weapons for the new jobs, and somehow I'm already losing hope for that. We're still missing the craftable weapons for Susano (Lakshmi had no weapons at all), and GNB, DNC, RPR and SGE have none of those craftable trial weapons at all.

    I know, to implement all the missing weapons for the newer jobs (2x20 weapons for RPR and SGE, and 2x18 for GNB and DNC = 76 weapons) would be quite some work, and then there's also the Susano weapons, but it still frustrates me to no end that the new jobs were let down so much in that aspect.
    If they had released all the craftable weapons for GNB and DNC back in ShB, it would've been an additional 26 weapons, and in Endwalker for RPR and DNC it would've been 38 weapons if they had saved the Hades weapons for Endwalker, 24 if they left out the ARR ones.
    I also highly doubt that it's currently planned to make up for that in any way. They're probably gonna release something like Warrior of Light weapons, and maybe the Ruby/Emerald/Diamond weapons, but only for those that already have models in the game (so nothing for Reaper and Sage), with MAYBE a RPR/SGE weapon from Warrior of Light or something, and that's it.

    I really wish they would go back, and start implementing those weapons little by little.
    (2)
    Last edited by Arkfrost; 02-08-2022 at 07:16 PM.