Quote Originally Posted by IDontPetLalas View Post
I don't have any issue whatsoever with OGCD heals. There are people (please not saying it's you) who don't see a cast bar and their first thought is "wtf heals", and don't even realize that heals have a limited range, or that standing at a 'ranged" position means running like an Olympic sprinter to avoid mechanics (and I'm too old for that).

I really would like a dedicated job designer , because they not only would look at the healer jobs, but hopefully they would be involved in the dungeon designs. we could do some very interesting things as healers in terms of dungeon mechanics but some of our tools - like Esuna- are just not well designed for those types of mechanics.
I am not against oGCD heal. Just I would rather spending more time healing than dps.
Unfortunately, I could not take part in savage. The most “chaotic” normal content would probably be Alliance raid, and with a competent team I am still doing dps more than 80% of time.
With oGCD instant heal, it feel even worse.

Just the other day, doing expert roulette healer DC around 50% in a boss fight, we managed to finish the boss without anyone dying.

Heal rework is really long needed, I miss the old day where we barely survive Titan HM triple storm