Quote Originally Posted by SturmChurro View Post
Yes, I think how I play healer could also be a general issue with players. They see me casting glare constantly and whine about it. They should have never died in the first place. It is not my place to sit here and babysit bad players. If they die it's their fault. If my swiftcast is up, I will raise immediately, if it is not up I will wait until it is to raise. I will not hardcast raise unless it is absolutely necessary, such as raising a tank, or the other healer, perhaps an RDM or something. Aside from that, I will instead glare.

Exactly. They should raise themselves, I see many players just wait for a raise after a boss fight, and I do not raise them. They should respawn and teleport so they don't have a debuff.

That is exactly what I think happened, somebody got mad and reported me, claiming I was griefing.
If enough people are "whining" about how you play like you are claiming, maybe rethink how you prioritize your raises.
It's important to consider things like... is this a new player? Would I be ruining the new player experience by leaving them dead on the floor? Or perhaps it's a player learning a new job. Or a returning player who forgot the mechanics. Be understanding that mistakes can happen even to long time players.

Sometimes people get super unlucky and die twice in a row, so until your next swiftcast is ready, that's like what? 2 minutes dead on the floor? If you're doing simple roulette stuff, I don't see a need to withhold a raise. Doesn't seem like there'd be a lot of crucial moments in easy content like that. Savage/extreme is a different story.